Strength
7
 
Perception
5
 
Endurance
7
 
Charisma
4
 
Intelligence
5
 
Agility
4
 
Luck
8
 
Action Points
73
 
Carry Weight
220
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
3.5
 
Skill Points
15
 
Barter
14
 
Big Guns
20
 
Energy Weapons
16
 
Explosives
16
 
Lockpick
31
 
Medicine
16
 
Melee Weapons
35
 
Repair
21
 
Science
16
 
Small Guns
49
 
Sneak
14
 
Speech
14
 
Unarmed
20
 
Gun Nut
Level 1
ST 7 PE 5 EN 7 CH 4 IN 5 AG 4 LK 8
Melee Weapons, Small Guns, and Lockpick
Level 2
Small Guns +15 (49)
Gun Nut
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