Strength
7
 
Perception
3
 
Endurance
5
 
Charisma
5
 
Intelligence
5
 
Agility
5
 
Luck
10
 
Action Points
75
 
Carry Weight
220
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
3.5
 
Skill Points
15
 
Barter
17
 
Big Guns
17
 
Energy Weapons
13
 
Explosives
13
 
Lockpick
13
 
Medicine
17
 
Melee Weapons
21
 
Repair
32
 
Science
17
 
Small Guns
32
 
Sneak
17
 
Speech
32
 
Unarmed
17
 
Level 1
ST 7 PE 3 EN 5 CH 5 IN 5 AG 5 LK 10
Small Guns, Speech, and Repair
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