Strength
7
 
Perception
5
 
Endurance
6
 
Charisma
1
 
Intelligence
7
 
Agility
7
 
Luck
7
 
Action Points
79
 
Carry Weight
220
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
3.5
 
Skill Points
17
 
Barter
10
 
Big Guns
18
 
Energy Weapons
16
 
Explosives
23
 
Lockpick
16
 
Medicine
50
 
Melee Weapons
20
 
Repair
55
 
Science
20
 
Small Guns
55
 
Sneak
20
 
Speech
8
 
Unarmed
18
 
Gun Nut (2)
Level 1
ST 7 PE 5 EN 6 CH 1 IN 7 AG 7 LK 7
Small Guns, Repair, Medicine
Level 2
Small Guns +5 (45), Repair +5 (45), Barter +2 (10), Medicine +5 (40)
Gun Nut
Bobblehead (Medicine)
Level 3
Small Guns +5 (55), Repair +5 (55), Explosives +7 (23)
Gun Nut
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