Strength
9
 
Perception
10
 
Endurance
9
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
240
 
Critical Chance
10%
 
Dmg Resist
10%
 
Hit Points
570
 
Melee Damage
4.5
 
Skill Points
23
 
Barter
100
 
Big Guns
92
 
Energy Weapons
84
 
Explosives
84
 
Lockpick
89
 
Medicine
86
 
Melee Weapons
94
 
Repair
100
 
Science
100
 
Small Guns
97
 
Sneak
100
 
Speech
100
 
Unarmed
90
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Sight
Booster Shot
Commando
Comprehension
Computer Whiz
Covert Ops
Deep Sleep
Educated
Fast Metabolism
Gunslinger
Infiltrator
Intense Training (3)
Lady Killer/Black Widow
Light Step
Nerves of Steel
Ninja
No Weaknesses
Power Armor Training
Rad Regeneration
Robotics Expert
Scoundrel
Silent Running
Sniper
Swift Learner (3)
Tag!
Toughness
Warmonger
Wired Reflexes
Level 1
ST 2 PE 8 EN 2 CH 9 IN 9 AG 9 LK 1
Repair, Science, and Speech
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Ant Sight
Booster Shot
Wired Reflexes
Rad Regeneration
Power Armor Training
Covert Ops
Level 2
Speech +19 (55)
Swift Learner
Level 3
Repair +8 (44), Science +11 (50)
Lady Killer/Black Widow
Level 4
Small Guns +13 (37), Repair +6 (50)
Educated
Big Book of Science => Science +1 (51)
Chinese Army: Special Ops Training Manual => Sneak +1 (22)
Pugilism Illustrated => Unarmed +1 (10)
Level 5
Small Guns +13 (50), Medicine +9 (30)
Comprehension
Level 6
Lockpick +2 (28), Medicine +20 (50)
Gunslinger
Level 7
Barter +22 (43)
Swift Learner
Level 8
Unarmed +14 (24), Barter +8 (51)
Commando
Level 9
Sneak +12 (34), Unarmed +10 (34)
Swift Learner
Level 10
Sneak +16 (50), Unarmed +6 (40)
Intense Training (ST)
Level 11
Lockpick +12 (40), Unarmed +10 (50)
Scoundrel
Level 12
Energy Weapons +5 (28), Lockpick +10 (50), Explosives +7 (30)
Silent Running
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Level 13
Energy Weapons +3 (31), Explosives +20 (50)
Sniper
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Bobblehead (Melee Weapons)
Bobblehead (Medicine)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Energy Weapons)
Bobblehead (Big Guns)
Bobblehead (Barter)
Level 14
Energy Weapons +9 (50), Melee Weapons +4 (25), Big Guns +10 (29)
Adamantium Skeleton
Level 15
Big Guns +23 (52)
Light Step
Level 16
Energy Weapons +10 (60), Melee Weapons +5 (30), Big Guns +8 (60)
Tag! (Sneak)
Level 17
Melee Weapons +23 (53)
Action Boy/Girl
Level 18
Energy Weapons +4 (64), Barter +2 (70), Melee Weapons +7 (60), Big Guns +10 (70)
Fast Metabolism
Level 19
Energy Weapons +6 (70), Repair +8 (70), Explosives +2 (62), Science +7 (70)
Computer Whiz
Level 20
Lockpick +10 (70), Explosives +8 (70), Medicine +5 (67)
Infiltrator
Level 21
Small Guns +8 (70), Unarmed +10 (70), Melee Weapons +2 (62), Medicine +3 (70)
Robotics Expert
Level 22
Sneak +3 (90), Science +2 (72), Melee Weapons +18 (80)
Ninja
Level 23
Speech +5 (77), Repair +10 (80), Science +8 (80)
Deep Sleep
Level 24
Small Guns +9 (81), Speech +4 (83), Barter +10 (82)
No Weaknesses
Level 25
Energy Weapons +8 (80), Unarmed +4 (80), Medicine +7 (79), Big Guns +4 (80)
Toughness
Level 26
Lockpick +4 (76), Science +18 (100), Medicine +1 (80)
Nerves of Steel
Level 27
Lockpick +4 (80), Speech +11 (94), Explosives +8 (80)
Warmonger
Level 28
Sneak +8 (100), Small Guns +9 (90), Speech +6 (100)
Intense Training (EN)
Level 29
Lockpick +5 (85), Barter +18 (100)
Intense Training (EN)
Level 30
Small Guns +5 (97), Repair +18 (100)
Almost Perfect
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (92)
Bobblehead (Luck)
D.C. Journal of Internal Medicine => Medicine +2 (84)
D.C. Journal of Internal Medicine => Medicine +2 (86)
Duck and Cover! => Explosives +2 (84)
Dean's Electronics => Repair +2 (100)
Nikola Tesla and You => Energy Weapons +2 (84)
Paradise Lost => Speech +2 (100)
Tumblers Today => Lockpick +2 (89)
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