Strength
5
 
Perception
3
 
Endurance
3
 
Charisma
4
 
Intelligence
9
 
Agility
9
 
Luck
7
 
Action Points
83
 
Carry Weight
200
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
160
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
14
 
Big Guns
12
 
Energy Weapons
12
 
Explosives
12
 
Lockpick
27
 
Medicine
24
 
Melee Weapons
16
 
Repair
24
 
Science
24
 
Small Guns
39
 
Sneak
39
 
Speech
14
 
Unarmed
12
 
Level 1
ST 5 PE 3 EN 3 CH 4 IN 9 AG 9 LK 7
Lockpick, Sneak, and Small Guns
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