Strength
1
 
Perception
10
 
Endurance
1
 
Charisma
6
 
Intelligence
6
 
Agility
10
 
Luck
6
 
Action Points
85
 
Carry Weight
160
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
120
 
Melee Damage
0.5
 
Skill Points
16
 
Barter
17
 
Big Guns
7
 
Energy Weapons
25
 
Explosives
25
 
Lockpick
25
 
Medicine
17
 
Melee Weapons
7
 
Repair
32
 
Science
17
 
Small Guns
40
 
Sneak
25
 
Speech
32
 
Unarmed
7
 
Level 1
ST 1 PE 10 EN 1 CH 6 IN 6 AG 10 LK 6
Small Guns, Repair, and Speech
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