Strength
1
 
Perception
1
 
Endurance
8
 
Charisma
5
 
Intelligence
10
 
Agility
10
 
Luck
5
 
Action Points
85
 
Carry Weight
160
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
0.5
 
Skill Points
20
 
Barter
15
 
Big Guns
21
 
Energy Weapons
7
 
Explosives
7
 
Lockpick
7
 
Medicine
25
 
Melee Weapons
7
 
Repair
40
 
Science
25
 
Small Guns
40
 
Sneak
40
 
Speech
15
 
Unarmed
21
 
Level 1
ST 1 PE 1 EN 8 CH 5 IN 10 AG 10 LK 5
Small Guns, Sneak, and Repair
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