Level 1
  
    ST 7 PE 5 EN 6 CH 6 IN 6 AG 5 LK 5
  
    Repair, Small Guns, Speech
  
    Bobblehead (Small Guns)
  
    Barkskin
  
    Bobblehead (Strength)
  
  
  
  Level 2
  
    Speech +2 (34), Repair +5 (42), Barter +9 (26)
  
    Gun Nut
  
    Bobblehead (Barter)
  
    Power Armor Training
  
  
  
  Level 3
  
    Small Guns +5 (55), Speech +6 (40), Repair +3 (50), Barter +1 (37), Medicine +1 (18)
  
    Gun Nut
  
    Bobblehead (Big Guns)
  
    Bobblehead (Repair)
  
  
  
  Level 4
  
    Small Guns +5 (65), Lockpick +5 (20), Unarmed +1 (18), Speech +3 (43), Medicine +2 (20)
  
    Gun Nut
  
    Bobblehead (Science)
  
    Dream Crusher
  
  
  
  Level 5
  
    Small Guns +5 (70), Speech +2 (45), Repair +5 (70), Barter +1 (38), Big Guns +3 (30)
  
    Little Leaguer
  
    Bobblehead (Explosives)
  
    Ant Might
  
  
  
  Level 6
  
    Energy Weapons +5 (20), Speech +5 (50), Sneak +5 (20), Barter +1 (39)
  
    Bloody Mess
  
    Bobblehead (Energy Weapons)
  
    Wired Reflexes
  
  
  
  Level 7
  
    Small Guns +1 (71), Energy Weapons +1 (31), Lockpick +2 (22), Unarmed +2 (20), Sneak +1 (21), Repair +1 (71), Explosives +1 (31), Barter +1 (40), Science +3 (30), Melee Weapons +2 (30), Medicine +1 (21)
  
    Child at Heart
  
    Bobblehead (Medicine)
  
    Hematophage
  
  
  
  Level 8
  
    Small Guns +9 (80), Sneak +4 (25), Repair +3 (74)
  
    Commando
  
    Bobblehead (Lockpick)
  
    Rad Regeneration
  
  
  
  Level 9
  
    Lockpick +3 (35), Repair +6 (80), Explosives +3 (34), Medicine +4 (35)
  
    Comprehension
  
    Bobblehead (Agility)
  
  
  
  Level 10
  
    Small Guns +1 (83), Energy Weapons +1 (32), Lockpick +1 (36), Unarmed +1 (21), Speech +1 (51), Sneak +3 (30), Repair +1 (81), Explosives +1 (35), Barter +1 (41), Science +2 (32), Melee Weapons +1 (31), Big Guns +1 (31), Medicine +1 (36)
  
    Educated
  
  
  
  Level 11
  
    Small Guns +1 (84), Energy Weapons +2 (34), Lockpick +2 (38), Unarmed +1 (22), Speech +1 (57), Sneak +1 (31), Repair +1 (82), Explosives +2 (37), Barter +1 (47), Science +1 (33), Melee Weapons +2 (33), Big Guns +2 (33), Medicine +2 (38)
  
    Scoundrel
  
    Bobblehead (Unarmed)
  
  
  
  Level 12
  
    Small Guns +1 (85), Unarmed +1 (33), Speech +1 (58), Sneak +1 (32), Repair +3 (85), Barter +3 (50), Science +2 (35), Melee Weapons +7 (40)
  
    Life Giver
  
    Bobblehead (Speech)
  
  
  
  Level 13
  
    Energy Weapons +1 (35), Lockpick +2 (40), Unarmed +2 (35), Sneak +3 (35), Repair +3 (88), Explosives +3 (40), Barter +1 (51), Big Guns +2 (35), Medicine +2 (40)
  
    Night Person
  
    Bobblehead (Charisma)
  
  
  
  Level 14
  
    Small Guns +5 (90), Energy Weapons +5 (40), Repair +2 (90), Barter +4 (62), Big Guns +3 (38)
  
    Scoundrel
  
    Bobblehead (Luck)
  
  
  
  Level 15
  
    Small Guns +1 (91), Energy Weapons +2 (42), Lockpick +2 (42), Unarmed +1 (36), Speech +1 (76), Sneak +1 (36), Repair +1 (91), Explosives +3 (43), Barter +1 (63), Science +1 (36), Melee Weapons +1 (41), Big Guns +2 (40), Medicine +2 (42)
  
    Toughness
  
    Bobblehead (Intelligence)
  
  
  
  Level 16
  
    Repair +7 (100), Barter +13 (76)
  
    Swift Learner
  
    Bobblehead (Perception)
  
  
  
  Level 17
  
    Small Guns +9 (100), Lockpick +1 (45), Speech +5 (86), Sneak +4 (40), Medicine +1 (45)
  
    Scoundrel
  
    Bobblehead (Melee Weapons)
  
    Bobblehead (Sneak)
  
  
  
  Level 18
  
    Unarmed +4 (40), Speech +4 (90), Barter +9 (90), Science +2 (40), Melee Weapons +1 (52)
  
    Entomologist
  
    Bobblehead (Endurance)
  
  
  
  Level 19
  
    Energy Weapons +1 (45), Unarmed +8 (50), Barter +5 (95), Melee Weapons +3 (55), Big Guns +3 (45)
  
    Tag! (Explosives)
  
  
  
  Level 20
  
    Energy Weapons +5 (50), Lockpick +5 (50), Barter +5 (100), Medicine +5 (50)
  
    Better Criticals