Strength
7
 
Perception
7
 
Endurance
5
 
Charisma
2
 
Intelligence
7
 
Agility
5
 
Luck
7
 
Action Points
75
 
Carry Weight
220
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
3.5
 
Skill Points
17
 
Barter
10
 
Big Guns
17
 
Energy Weapons
20
 
Explosives
50
 
Lockpick
20
 
Medicine
30
 
Melee Weapons
50
 
Repair
40
 
Science
20
 
Small Guns
17
 
Sneak
17
 
Speech
25
 
Unarmed
17
 
Little Leaguer (2)
Level 1
ST 7 PE 7 EN 5 CH 2 IN 7 AG 5 LK 7
Explosives, Melee Weapons, and Repair
Bobblehead (Medicine)
Level 2
Speech +7 (17), Repair +5 (40), Melee Weapons +5 (45)
Little Leaguer
Level 3
Sneak +1 (17), Small Guns +1 (17), Unarmed +1 (17), Speech +8 (25), Explosives +5 (50), Big Guns +1 (17)
Little Leaguer
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