Strength
7
 
Perception
6
 
Endurance
6
 
Charisma
6
 
Intelligence
6
 
Agility
6
 
Luck
6
 
Action Points
77
 
Carry Weight
220
 
Critical Chance
6%
 
Dmg Resist
10%
 
Hit Points
270
 
Melee Damage
3.5
 
Skill Points
19
 
Barter
35
 
Big Guns
17
 
Energy Weapons
17
 
Explosives
25
 
Lockpick
18
 
Medicine
32
 
Melee Weapons
29
 
Repair
40
 
Science
40
 
Small Guns
37
 
Sneak
17
 
Speech
20
 
Unarmed
51
 
Ant Might
Comprehension
Educated
Intense Training (2)
Rad Regeneration
Toughness
Level 1
ST 6 PE 6 EN 6 CH 5 IN 6 AG 6 LK 5
Barter, Repair, and Science
Level 2
Repair +8 (40), Science +8 (40)
Intense Training (CH)
Bobblehead (Medicine)
Rad Regeneration
Level 3
Unarmed +5 (22), Speech +3 (20), Explosives +8 (25)
Intense Training (LK)
Ant Might
Bobblehead (Unarmed)
Level 4
Small Guns +10 (27), Barter +3 (35), Medicine +3 (30)
Educated
Level 5
Small Guns +3 (30), Lockpick +1 (18), Unarmed +9 (41), Melee Weapons +6 (25)
Comprehension
Pugilism Illustrated => Unarmed +2 (43)
D.C. Journal of Internal Medicine => Medicine +2 (32)
Level 6
Small Guns +7 (37), Unarmed +8 (51), Melee Weapons +4 (29)
Toughness
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