Level 1
ST 3 PE 7 EN 5 CH 8 IN 7 AG 3 LK 7
Speech, Science, and Lockpick
Bobblehead (Intelligence)
Bobblehead (Medicine)
Level 2
Lockpick +5 (40), Speech +5 (42), Explosives +5 (25), Barter +3 (25)
Intense Training (IN)
Level 3
Speech +8 (50), Repair +1 (27), Barter +6 (31), Science +3 (44), Medicine +1 (37)
Intense Training (IN)
Level 4
Lockpick +5 (45), Speech +5 (55), Barter +5 (36), Science +2 (46), Medicine +3 (40)
Comprehension
Bobblehead (Speech)
Level 5
Lockpick +5 (52), Speech +7 (72), Barter +4 (40), Science +2 (48), Medicine +2 (42)
Intense Training (PE)
Level 6
Lockpick +3 (55), Speech +6 (78), Repair +3 (30), Barter +2 (42), Science +2 (50), Medicine +4 (46)
Fortune Finder
Bobblehead (Science)
Lying, Congressional Style => Speech +2 (80)
Level 7
Speech +7 (87), Repair +7 (37), Barter +2 (44), Science +4 (64)
Toughness
Level 8
Lockpick +6 (61), Speech +5 (92), Science +4 (68), Medicine +5 (51)
Rad Resistance
Covert Ops
Bobblehead (Barter)
Level 9
Lockpick +6 (70), Speech +5 (97), Repair +3 (40), Science +2 (73), Medicine +4 (55)
Intense Training (EN)
Lying, Congressional Style => Speech +2 (99)
Lying, Congressional Style => Speech +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (57)
Level 10
Lockpick +8 (78), Barter +4 (58), Science +5 (78), Medicine +3 (60)
Animal Friend
Tales of a Junktown Jerky Vendor => Barter +2 (60)
D.C. Journal of Internal Medicine => Medicine +2 (62)
Tumblers Today => Lockpick +2 (80)
Power Armor Training
Level 11
Lockpick +5 (85), Barter +5 (65), Science +4 (82), Medicine +6 (68)
Animal Friend
Bobblehead (Repair)
Level 12
Lockpick +15 (100), Barter +5 (70)
Fast Metabolism
Bobblehead (Lockpick)
Level 13
Barter +10 (80), Science +8 (90), Medicine +2 (70)
Life Giver
Bobblehead (Sneak)
Level 14
Sneak +12 (34), Science +6 (96), Medicine +2 (72)
Master Trader
Big Book of Science => Science +2 (98)
Big Book of Science => Science +2 (100)
Level 15
Sneak +6 (40), Barter +8 (88), Medicine +6 (78)
Cyborg
Level 16
Sneak +15 (70), Barter +4 (92), Medicine +1 (79)
Tag! (Sneak)
Ant Sight
Bobblehead (Explosives)
Level 17
Sneak +3 (73), Barter +6 (98), Medicine +11 (90)
Adamantium Skeleton
Bobblehead (Energy Weapons)
Level 18
Sneak +12 (85), Medicine +8 (98)
Computer Whiz
Bobblehead (Melee Weapons)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Level 19
Sneak +15 (100), Repair +5 (55)
Infiltrator
Level 20
Repair +20 (75)
Intense Training (EN)
Dean's Electronics => Repair +2 (77)
Bobblehead (Small Guns)
Level 21
Repair +20 (97)
Solar Powered
Bobblehead (Big Guns)
Bobblehead (Unarmed)
Dean's Electronics => Repair +2 (99)
Dean's Electronics => Repair +2 (100)
Level 22
Small Guns +15 (40), Energy Weapons +1 (45), Explosives +1 (40), Melee Weapons +3 (25)
Deep Sleep
Level 23
Small Guns +3 (43), Energy Weapons +5 (50), Unarmed +2 (32), Explosives +3 (43), Melee Weapons +2 (27), Big Guns +5 (35)
Puppies!
Level 24
Small Guns +5 (48), Energy Weapons +2 (52), Unarmed +5 (37), Explosives +3 (46), Melee Weapons +2 (29), Big Guns +3 (38)
Escalator to Heaven
Level 25
Small Guns +2 (50), Energy Weapons +8 (60), Unarmed +3 (40), Explosives +4 (50), Melee Weapons +1 (30), Big Guns +2 (40)
Mister Sandman
Level 26
Small Guns +2 (56), Energy Weapons +2 (62), Unarmed +2 (42), Explosives +2 (52), Melee Weapons +10 (44), Big Guns +2 (42)
No Weaknesses
Level 27
Small Guns +7 (63), Energy Weapons +3 (65), Explosives +1 (53), Melee Weapons +6 (50), Big Guns +3 (45)
Strong Back
Level 28
Small Guns +2 (65), Unarmed +6 (48), Explosives +2 (55), Melee Weapons +10 (60)
Rad Tolerance
Level 29
Small Guns +8 (73), Energy Weapons +5 (70), Unarmed +2 (50), Explosives +5 (60)
Bloody Mess
Level 30
Unarmed +6 (61), Big Guns +14 (64)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)