Level 1
ST 5 PE 6 EN 6 CH 1 IN 9 AG 7 LK 6
Small Guns, Lockpick, Repair
Level 2
Small Guns +11 (50), Lockpick +8 (40)
Gun Nut
Bobblehead (Intelligence)
Level 3
Small Guns +5 (60), Lockpick +10 (50), Repair +5 (55)
Gun Nut
Level 4
Speech +15 (22), Repair +5 (60)
Educated
Level 5
Lockpick +5 (60), Speech +18 (40)
Thief
Level 6
Sneak +23 (47)
Bloody Mess
Level 7
Speech +10 (50), Sneak +3 (50), Medicine +10 (35)
Toughness
Level 8
Science +15 (40), Medicine +8 (43)
Commando
Level 9
Science +6 (46), Medicine +17 (60)
Scrounger
Level 10
Energy Weapons +9 (26), Science +14 (60)
Finesse
Level 11
Energy Weapons +23 (49)
Mysterious Stranger
Level 12
Energy Weapons +1 (50), Explosives +22 (39)
Silent Running
Level 13
Explosives +21 (60), Big Guns +2 (19)
Sniper
Level 14
Big Guns +23 (42)
Cyborg
Level 15
Melee Weapons +20 (35), Big Guns +3 (60)
Size Matters
Level 16
Unarmed +13 (30), Melee Weapons +10 (60)
Tag! (Melee Weapons)
Level 17
Unarmed +23 (53)
Better Criticals
Level 18
Unarmed +7 (60), Barter +16 (23)
Action Boy/Girl
Level 19
Barter +23 (46)
Comprehension
Level 20
Speech +10 (60), Barter +13 (59)
Grim Reaper's Sprint
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Might
Power Armor Training
Rad Regeneration
Wired Reflexes