Strength
3
 
Perception
10
 
Endurance
2
 
Charisma
3
 
Intelligence
5
 
Agility
10
 
Luck
8
 
Action Points
85
 
Carry Weight
180
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
150
 
Melee Damage
1.5
 
Skill Points
15
 
Barter
12
 
Big Guns
10
 
Energy Weapons
26
 
Explosives
26
 
Lockpick
41
 
Medicine
16
 
Melee Weapons
12
 
Repair
16
 
Science
16
 
Small Guns
50
 
Sneak
47
 
Speech
12
 
Unarmed
10
 
Intense Training
Wired Reflexes
Level 1
ST 3 PE 10 EN 2 CH 3 IN 5 AG 10 LK 7
Small Guns, Lockpick, and Sneak
Wired Reflexes
Level 2
Sneak +6 (47), Small Guns +9 (50)
Intense Training (LK)
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