Strength
5
 
Perception
4
 
Endurance
5
 
Charisma
6
 
Intelligence
7
 
Agility
6
 
Luck
7
 
Action Points
77
 
Carry Weight
200
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
2.5
 
Skill Points
17
 
Barter
19
 
Big Guns
16
 
Energy Weapons
14
 
Explosives
25
 
Lockpick
29
 
Medicine
20
 
Melee Weapons
16
 
Repair
30
 
Science
35
 
Small Guns
23
 
Sneak
18
 
Speech
33
 
Unarmed
16
 
Gun Nut
Level 1
ST 5 PE 4 EN 5 CH 6 IN 7 AG 6 LK 7
Lockpick, Science, and Speech
Level 2
Repair +5 (30), Explosives +11 (25), Barter +1 (19)
Gun Nut
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