Strength
10
 
Perception
9
 
Endurance
8
 
Charisma
1
 
Intelligence
10
 
Agility
1
 
Luck
1
 
Action Points
67
 
Carry Weight
250
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
5.0
 
Skill Points
20
 
Barter
5
 
Big Guns
19
 
Energy Weapons
21
 
Explosives
21
 
Lockpick
36
 
Medicine
23
 
Melee Weapons
23
 
Repair
38
 
Science
38
 
Small Guns
5
 
Sneak
5
 
Speech
5
 
Unarmed
19
 
Level 1
ST 10 PE 9 EN 8 CH 1 IN 10 AG 1 LK 1
Science, Repair, and Lockpick
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