Strength
8
 
Perception
5
 
Endurance
5
 
Charisma
5
 
Intelligence
5
 
Agility
7
 
Luck
5
 
Action Points
79
 
Carry Weight
230
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
4.0
 
Skill Points
15
 
Barter
15
 
Big Guns
15
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
30
 
Medicine
15
 
Melee Weapons
21
 
Repair
20
 
Science
30
 
Small Guns
39
 
Sneak
19
 
Speech
30
 
Unarmed
15
 
Gun Nut
Level 1
ST 8 PE 5 EN 5 CH 5 IN 5 AG 7 LK 5
Speech, Small Guns, and Lockpick
Level 2
Science +15 (30)
Gun Nut
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