Strength
8
 
Perception
8
 
Endurance
10
 
Charisma
8
 
Intelligence
8
 
Agility
8
 
Luck
8
 
Action Points
106
 
Carry Weight
280
 
Critical Chance
8%
 
Dmg Resist
25%
 
Hit Points
490
 
Melee Damage
4.0
 
Skill Points
21
 
Barter
70
 
Big Guns
72
 
Energy Weapons
70
 
Explosives
70
 
Lockpick
70
 
Medicine
70
 
Melee Weapons
70
 
Repair
70
 
Science
60
 
Small Guns
60
 
Sneak
60
 
Speech
60
 
Unarmed
63
 
Action Boy/Girl
Ant Might
Barkskin
Better Criticals
Commando
Comprehension
Covert Ops
Cyborg
Educated
Grim Reaper's Sprint
Hematophage
Intense Training (10)
Power Armor Training
Rad Regeneration
Strong Back
Toughness
Wired Reflexes
Level 1
ST 5 PE 6 EN 5 CH 6 IN 6 AG 6 LK 6
Repair, Science, Small Guns
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Might
Barkskin
Covert Ops
Hematophage
Power Armor Training
Wired Reflexes
Rad Regeneration
Level 2
Small Guns +2 (50), Lockpick +7 (40), Unarmed +2 (32), Repair +2 (47), Science +2 (50), Big Guns +2 (32)
Intense Training (EN)
Level 3
Lockpick +10 (50), Repair +3 (50), Big Guns +4 (36)
Intense Training (ST)
Level 4
Melee Weapons +3 (35), Big Guns +14 (50)
Comprehension
Level 5
Unarmed +2 (34), Melee Weapons +15 (50)
Educated
Level 6
Explosives +20 (52)
Intense Training (PE)
Level 7
Energy Weapons +8 (40), Lockpick +3 (55), Unarmed +6 (40), Explosives +3 (55)
Toughness
Level 8
Energy Weapons +10 (50), Unarmed +10 (50)
Strong Back
Level 9
Medicine +20 (50)
Intense Training (EN)
Level 10
Unarmed +3 (55), Barter +14 (44), Big Guns +3 (55)
Commando
Level 11
Sneak +14 (44), Barter +6 (50)
Intense Training (IN)
Level 12
Speech +6 (36), Sneak +6 (52), Repair +3 (55), Science +3 (55), Medicine +3 (55)
Intense Training (AG)
Level 13
Small Guns +3 (55), Speech +15 (51), Sneak +3 (55)
Intense Training (LK)
Level 14
Energy Weapons +5 (55), Speech +2 (55), Repair +1 (56), Barter +3 (55), Science +5 (60), Melee Weapons +5 (55)
Intense Training (CH)
Level 15
Energy Weapons +5 (60), Lockpick +1 (56), Explosives +5 (60), Barter +5 (60), Big Guns +5 (62)
Intense Training (EN)
Level 16
Lockpick +4 (60), Unarmed +3 (60), Repair +4 (60), Melee Weapons +5 (60), Medicine +5 (60)
Cyborg
Level 17
Small Guns +5 (60), Speech +5 (60), Sneak +5 (60), Barter +3 (63), Big Guns +3 (65)
Action Boy/Girl
Level 18
Explosives +9 (69), Barter +7 (70), Big Guns +5 (70)
Better Criticals
Level 19
Lockpick +10 (70), Explosives +1 (70), Medicine +10 (70)
Intense Training (EN)
Level 20
Unarmed +1 (63), Repair +10 (70), Melee Weapons +10 (70)
Grim Reaper's Sprint
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