Strength
10
 
Perception
2
 
Endurance
10
 
Charisma
10
 
Intelligence
1
 
Agility
2
 
Luck
5
 
Action Points
69
 
Carry Weight
250
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
5.0
 
Skill Points
11
 
Barter
25
 
Big Guns
25
 
Energy Weapons
9
 
Explosives
24
 
Lockpick
9
 
Medicine
7
 
Melee Weapons
40
 
Repair
7
 
Science
7
 
Small Guns
9
 
Sneak
9
 
Speech
25
 
Unarmed
40
 
Level 1
ST 10 PE 2 EN 10 CH 10 IN 1 AG 2 LK 5
Melee Weapons, Unarmed, and Explosives
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