Level 1
ST 7 PE 6 EN 6 CH 5 IN 5 AG 5 LK 6
Sneak, Lockpick, and Melee Weapons
Bobblehead (Intelligence)
Level 2
Sneak +5 (40), Lockpick +3 (40), Speech +2 (17), Barter +5 (20), Melee Weapons +1 (35)
Thief
Level 3
Speech +3 (20), Repair +8 (25), Melee Weapons +5 (40)
Thief
Level 4
Unarmed +3 (20), Speech +5 (25), Barter +5 (25), Science +3 (20)
Educated
Level 5
Sneak +5 (55), Small Guns +5 (20), Explosives +3 (20), Science +3 (23), Medicine +3 (20)
Thief
Level 6
Small Guns +5 (25), Explosives +4 (24), Science +2 (25), Medicine +5 (25), Big Guns +3 (20)
Toughness
Level 7
Small Guns +3 (28), Unarmed +5 (25), Speech +5 (35), Explosives +1 (25), Medicine +5 (30)
Scoundrel
Bobblehead (Strength)
Level 8
Sneak +5 (62), Small Guns +2 (32), Barter +2 (32), Science +5 (30), Melee Weapons +3 (45), Medicine +2 (32)
Intense Training (AG)
Level 9
Unarmed +4 (29), Repair +10 (35), Science +5 (35)
Intense Training (AG)
Bobblehead (Perception)
Level 10
Sneak +1 (65), Small Guns +1 (35), Energy Weapons +1 (20), Lockpick +3 (55), Unarmed +1 (30), Explosives +3 (30), Barter +3 (35), Science +3 (38), Medicine +3 (35)
Finesse
Level 11
Unarmed +5 (35), Speech +5 (40), Repair +2 (37), Barter +5 (40), Science +2 (40)
Night Person
Level 12
Sneak +4 (79), Speech +5 (45), Repair +5 (42), Science +5 (45)
Silent Running
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 13
Sneak +3 (95), Lockpick +4 (70), Unarmed +2 (50), Speech +2 (60), Repair +2 (55), Science +2 (58), Medicine +4 (50)
Life Giver
Level 14
Small Guns +2 (50), Lockpick +5 (75), Explosives +4 (45), Barter +2 (55), Science +2 (60), Melee Weapons +4 (60)
Light Step
Level 15
Lockpick +4 (79), Repair +5 (62), Explosives +5 (50), Melee Weapons +5 (65)
Intense Training (IN)
Level 16
Energy Weapons +4 (35), Lockpick +6 (85), Speech +4 (64), Repair +3 (65), Science +3 (65)
Better Criticals
Level 17
Sneak +5 (100), Lockpick +5 (90), Speech +1 (65), Repair +1 (66), Science +5 (70), Medicine +3 (55)
Tag! (Unarmed)
Level 18
Lockpick +10 (100), Unarmed +5 (70), Speech +5 (70)
Paralyzing Palm (Unarmed)
Level 19
Unarmed +11 (81), Repair +4 (70), Barter +5 (60)
Action Boy/Girl (Unarmed)
Level 20
Unarmed +9 (90), Speech +1 (71), Repair +5 (75), Barter +5 (65)
Grim Reaper's Sprint (Unarmed)
Level 21
Repair +5 (80), Melee Weapons +15 (80)
Ninja (Unarmed)
Level 22
Speech +4 (75), Repair +2 (82), Barter +4 (69), Science +5 (75), Medicine +5 (60)
Mysterious Stranger (Unarmed)
Level 23
Speech +5 (80), Melee Weapons +10 (90), Medicine +5 (65)
Mister Sandman (Unarmed)
Level 24
Unarmed +5 (95), Repair +3 (85), Barter +6 (75), Science +5 (80), Melee Weapons +1 (91)
Cyborg (Unarmed)
Level 25
Unarmed +5 (100), Speech +1 (81), Barter +5 (80), Melee Weapons +9 (100)
Cannibal (Unarmed)
Level 26
Speech +4 (85), Barter +6 (86), Science +5 (85), Medicine +5 (70)
Nerves of Steel (Unarmed)
Level 27
Speech +5 (90), Repair +5 (90), Barter +4 (90), Science +5 (90), Big Guns +1 (34)
Robotics Expert (Unarmed)
Level 28
Speech +10 (100), Barter +5 (95), Medicine +5 (75)
Intense Training (ST)
Level 29
Repair +5 (95), Barter +5 (100), Science +5 (95), Medicine +5 (80)
Intense Training (ST)
Level 30
Repair +5 (100), Science +5 (100), Medicine +10 (95)
Almost Perfect (Unarmed)