Strength
5
 
Perception
6
 
Endurance
5
 
Charisma
4
 
Intelligence
7
 
Agility
9
 
Luck
5
 
Action Points
83
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.5
 
Skill Points
17
 
Barter
13
 
Big Guns
15
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
45
 
Medicine
19
 
Melee Weapons
15
 
Repair
40
 
Science
30
 
Small Guns
40
 
Sneak
45
 
Speech
13
 
Unarmed
15
 
Covert Ops
Swift Learner
Thief
Wired Reflexes
Level 1
ST 5 PE 6 EN 5 CH 4 IN 7 AG 8 LK 5
Sneak, Repair, and Lockpick
Bobblehead (Agility)
Wired Reflexes
Covert Ops
Big Book of Science => Science +1 (23)
Level 2
Sneak +2 (40), Small Guns +4 (30), Lockpick +5 (40), Repair +6 (40)
Swift Learner
Level 3
Small Guns +10 (40), Science +7 (30)
Thief
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