Level 1
ST 8 PE 3 EN 8 CH 5 IN 3 AG 7 LK 6
Lockpick, Science, Speech
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Might
Covert Ops
Level 2
Barter +14 (42)
Intense Training (AG)
Level 3
Barter +10 (52), Big Guns +4 (38)
Intense Training (AG)
Level 4
Energy Weapons +2 (26), Big Guns +12 (52)
Intense Training (EN)
Level 5
Energy Weapons +14 (40)
Lady Killer/Black Widow
Level 6
Energy Weapons +10 (50), Explosives +4 (28)
Comprehension
Level 7
Explosives +14 (42)
Bloody Mess
Level 8
Lockpick +5 (47), Explosives +8 (50), Medicine +1 (25)
Scrounger
Level 9
Medicine +14 (39)
Fortune Finder
Level 10
Melee Weapons +3 (39), Medicine +11 (50)
Finesse
Level 11
Repair +3 (27), Melee Weapons +11 (50)
Strong Back
Level 12
Repair +14 (41)
Toughness
Level 13
Repair +9 (50), Science +5 (47)
Entomologist
D.C. Journal of Internal Medicine => Medicine +2 (52)
D.C. Journal of Internal Medicine => Medicine +2 (54)
D.C. Journal of Internal Medicine => Medicine +2 (56)
D.C. Journal of Internal Medicine => Medicine +2 (58)
D.C. Journal of Internal Medicine => Medicine +2 (60)
Duck and Cover! => Explosives +2 (52)
Big Book of Science => Science +2 (49)
Big Book of Science => Science +2 (51)
Big Book of Science => Science +2 (53)
Big Book of Science => Science +2 (55)
Big Book of Science => Science +2 (57)
Big Book of Science => Science +2 (59)
Big Book of Science => Science +2 (61)
Level 14
Small Guns +8 (47), Sneak +6 (42)
Cyborg
Level 15
Unarmed +6 (42), Sneak +8 (50)
Lawbringer
Level 16
Small Guns +1 (48), Lockpick +1 (48), Unarmed +8 (50), Speech +1 (44), Barter +2 (54), Science +1 (62)
Action Boy/Girl
Level 17
Energy Weapons +2 (64), Lockpick +2 (52), Repair +2 (52), Explosives +2 (56), Melee Weapons +2 (52), Big Guns +2 (54), Medicine +2 (62)
Intense Training (PE)
Level 18
Small Guns +2 (50), Unarmed +2 (52), Speech +2 (46), Sneak +2 (52), Repair +2 (54), Barter +2 (56), Science +2 (64)
Intense Training (PE)
Level 19
Unarmed +2 (54), Speech +6 (52), Explosives +2 (60), Barter +2 (58), Big Guns +2 (56)
Better Criticals
Auto Expert
Barkskin
Booster Shot
Hematophage
Pitt Fighter
Power Armor Training
Rad Regeneration
Level 20
Small Guns +4 (54), Speech +2 (54), Sneak +2 (54), Barter +2 (60), Melee Weapons +2 (54), Medicine +2 (64)
Grim Reaper's Sprint