Level 1
ST 3 PE 3 EN 6 CH 6 IN 8 AG 8 LK 6
Explosives, Small Guns, and Sneak
Level 2
Sneak +4 (40), Small Guns +4 (45), Unarmed +2 (19), Speech +8 (25)
Gun Nut
Bobblehead (Perception)
Level 3
Small Guns +5 (55), Lockpick +2 (15), Speech +5 (30), Barter +3 (20), Science +3 (24)
Gun Nut
Ant Sight
Level 4
Small Guns +5 (60), Lockpick +3 (20), Unarmed +1 (20), Repair +4 (35), Science +1 (25), Medicine +4 (25)
Educated
Level 5
Energy Weapons +1 (16), Lockpick +10 (30), Science +5 (30), Medicine +5 (30)
Scoundrel
Level 6
Small Guns +10 (70), Energy Weapons +1 (17), Science +10 (40)
Gunslinger
Level 7
Small Guns +10 (80), Energy Weapons +1 (18), Speech +5 (40), Repair +5 (40)
Toughness
Level 8
Sneak +5 (45), Energy Weapons +1 (19), Repair +5 (45), Barter +5 (30), Science +5 (45)
Commando
Level 9
Sneak +5 (55), Small Guns +5 (85), Energy Weapons +1 (20), Repair +5 (50), Science +5 (50)
Thief
Chinese Army: Special Ops Training Manual => Sneak +1 (56)
Level 10
Sneak +4 (60), Lockpick +5 (40), Science +10 (60), Melee Weapons +2 (13)
Mysterious Stranger
Level 11
Small Guns +5 (90), Unarmed +5 (25), Speech +10 (50), Melee Weapons +1 (14)
Finesse
Bobblehead (Small Guns)
Level 12
Sneak +5 (75), Unarmed +5 (30), Speech +5 (55), Repair +5 (55), Melee Weapons +1 (15)
Silent Running
Wired Reflexes
Pitt Fighter