Strength
3
 
Perception
5
 
Endurance
6
 
Charisma
6
 
Intelligence
8
 
Agility
8
 
Luck
6
 
Action Points
81
 
Carry Weight
180
 
Critical Chance
11%
 
Dmg Resist
13%
 
Hit Points
330
 
Melee Damage
1.5
 
Skill Points
21
 
Barter
30
 
Big Guns
17
 
Energy Weapons
20
 
Explosives
30
 
Lockpick
40
 
Medicine
30
 
Melee Weapons
15
 
Repair
55
 
Science
60
 
Small Guns
100
 
Sneak
75
 
Speech
55
 
Unarmed
30
 
Ant Sight
Commando
Educated
Finesse
Gun Nut (2)
Gunslinger
Mysterious Stranger
Pitt Fighter
Scoundrel
Silent Running
Thief
Toughness
Wired Reflexes
Level 1
ST 3 PE 3 EN 6 CH 6 IN 8 AG 8 LK 6
Explosives, Small Guns, and Sneak
Level 2
Sneak +4 (40), Small Guns +4 (45), Unarmed +2 (19), Speech +8 (25)
Gun Nut
Bobblehead (Perception)
Level 3
Small Guns +5 (55), Lockpick +2 (15), Speech +5 (30), Barter +3 (20), Science +3 (24)
Gun Nut
Ant Sight
Level 4
Small Guns +5 (60), Lockpick +3 (20), Unarmed +1 (20), Repair +4 (35), Science +1 (25), Medicine +4 (25)
Educated
Level 5
Energy Weapons +1 (16), Lockpick +10 (30), Science +5 (30), Medicine +5 (30)
Scoundrel
Level 6
Small Guns +10 (70), Energy Weapons +1 (17), Science +10 (40)
Gunslinger
Level 7
Small Guns +10 (80), Energy Weapons +1 (18), Speech +5 (40), Repair +5 (40)
Toughness
Level 8
Sneak +5 (45), Energy Weapons +1 (19), Repair +5 (45), Barter +5 (30), Science +5 (45)
Commando
Level 9
Sneak +5 (55), Small Guns +5 (85), Energy Weapons +1 (20), Repair +5 (50), Science +5 (50)
Thief
Chinese Army: Special Ops Training Manual => Sneak +1 (56)
Level 10
Sneak +4 (60), Lockpick +5 (40), Science +10 (60), Melee Weapons +2 (13)
Mysterious Stranger
Level 11
Small Guns +5 (90), Unarmed +5 (25), Speech +10 (50), Melee Weapons +1 (14)
Finesse
Bobblehead (Small Guns)
Level 12
Sneak +5 (75), Unarmed +5 (30), Speech +5 (55), Repair +5 (55), Melee Weapons +1 (15)
Silent Running
Wired Reflexes
Pitt Fighter
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