Strength
7
 
Perception
5
 
Endurance
5
 
Charisma
5
 
Intelligence
4
 
Agility
8
 
Luck
6
 
Action Points
81
 
Carry Weight
220
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
3.5
 
Skill Points
14
 
Barter
15
 
Big Guns
15
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
30
 
Medicine
13
 
Melee Weapons
19
 
Repair
28
 
Science
28
 
Small Guns
21
 
Sneak
21
 
Speech
15
 
Unarmed
15
 
Level 1
ST 7 PE 5 EN 5 CH 5 IN 4 AG 8 LK 6
Science, Repair, and Lockpick
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