Level 1
ST 2 PE 5 EN 9 CH 5 IN 9 AG 9 LK 1
Science, Medicine, and Repair
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Energy Weapons)
Bobblehead (Big Guns)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Science)
Bobblehead (Repair)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Might
Barkskin
Power Armor Training
Booster Shot
Auto Expert
Covert Ops
Hematophage
Xenotech Expert
Wired Reflexes
Rad Regeneration
Pitt Fighter
Punga Power!
Ghoul Ecology
Superior Defender
Level 2
Lockpick +7 (35), Repair +1 (49), Explosives +10 (35), Medicine +2 (50)
Lady Killer/Black Widow
Level 3
Sneak +17 (50), Small Guns +3 (39)
Intense Training (ST)
Level 4
Small Guns +11 (50), Energy Weapons +8 (33), Repair +1 (50)
Educated
Level 5
Energy Weapons +7 (40), Lockpick +11 (46), Explosives +5 (40)
Comprehension
Big Book of Science => Science +2 (53)
Big Book of Science => Science +2 (55)
Big Book of Science => Science +2 (57)
Big Book of Science => Science +2 (59)
Big Book of Science => Science +2 (61)
Big Book of Science => Science +2 (63)
Chinese Army: Special Ops Training Manual => Sneak +2 (52)
Chinese Army: Special Ops Training Manual => Sneak +2 (54)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (35)
Dean's Electronics => Repair +2 (52)
Guns and Bullets => Small Guns +2 (52)
D.C. Journal of Internal Medicine => Medicine +2 (52)
Chinese Army: Special Ops Training Manual => Sneak +2 (56)
Chinese Army: Special Ops Training Manual => Sneak +2 (58)
Chinese Army: Special Ops Training Manual => Sneak +2 (60)
Chinese Army: Special Ops Training Manual => Sneak +2 (62)
Big Book of Science => Science +2 (65)
Big Book of Science => Science +2 (67)
Big Book of Science => Science +2 (69)
Big Book of Science => Science +2 (71)
Big Book of Science => Science +2 (73)
Big Book of Science => Science +2 (75)
Chinese Army: Special Ops Training Manual => Sneak +2 (64)
Big Book of Science => Science +2 (77)
Big Book of Science => Science +2 (79)
Chinese Army: Special Ops Training Manual => Sneak +2 (66)
Big Book of Science => Science +2 (81)
Big Book of Science => Science +2 (83)
Chinese Army: Special Ops Training Manual => Sneak +2 (68)
Big Book of Science => Science +2 (85)
Chinese Army: Special Ops Training Manual => Sneak +2 (70)
Chinese Army: Special Ops Training Manual => Sneak +2 (72)
Big Book of Science => Science +2 (87)
Chinese Army: Special Ops Training Manual => Sneak +2 (74)
Big Book of Science => Science +2 (89)
Big Book of Science => Science +2 (91)
Big Book of Science => Science +2 (93)
Big Book of Science => Science +2 (95)
Big Book of Science => Science +2 (97)
Big Book of Science => Science +2 (99)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (76)
Chinese Army: Special Ops Training Manual => Sneak +2 (78)
D.C. Journal of Internal Medicine => Medicine +2 (54)
D.C. Journal of Internal Medicine => Medicine +2 (56)
D.C. Journal of Internal Medicine => Medicine +2 (58)
Chinese Army: Special Ops Training Manual => Sneak +2 (80)
D.C. Journal of Internal Medicine => Medicine +2 (60)
Chinese Army: Special Ops Training Manual => Sneak +2 (82)
Chinese Army: Special Ops Training Manual => Sneak +2 (84)
Chinese Army: Special Ops Training Manual => Sneak +2 (86)
Chinese Army: Special Ops Training Manual => Sneak +2 (88)
D.C. Journal of Internal Medicine => Medicine +2 (62)
D.C. Journal of Internal Medicine => Medicine +2 (64)
Chinese Army: Special Ops Training Manual => Sneak +2 (90)
Chinese Army: Special Ops Training Manual => Sneak +2 (92)
Chinese Army: Special Ops Training Manual => Sneak +2 (94)
Chinese Army: Special Ops Training Manual => Sneak +2 (96)
Chinese Army: Special Ops Training Manual => Sneak +2 (98)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Level 6
Energy Weapons +8 (48), Lockpick +3 (49), Explosives +9 (49), Big Guns +3 (38)
Bloody Mess
Level 7
Small Guns +3 (55), Energy Weapons +7 (55), Lockpick +2 (51), Repair +3 (55), Explosives +6 (55), Medicine +1 (65), Big Guns +1 (39)
Demolition Expert
Dean's Electronics => Repair +2 (57)
D.C. Journal of Internal Medicine => Medicine +2 (67)
D.C. Journal of Internal Medicine => Medicine +2 (69)
Level 8
Energy Weapons +5 (60), Lockpick +9 (60), Repair +3 (60), Explosives +5 (60), Medicine +1 (70)
Demolition Expert
Level 9
Small Guns +1 (56), Unarmed +1 (34), Speech +21 (46)
Demolition Expert
Level 10
Unarmed +2 (36), Speech +21 (67)
Finesse
Level 11
Unarmed +23 (59)
Animal Friend
Level 12
Unarmed +1 (60), Melee Weapons +22 (45)
Toughness
Level 13
Small Guns +10 (66), Unarmed +10 (70), Speech +3 (70)
Commando
Level 14
Small Guns +4 (70), Melee Weapons +19 (64)
Pyromaniac
Level 15
Unarmed +1 (71), Repair +6 (66), Melee Weapons +16 (80)
Silent Running
Level 16
Lockpick +9 (69), Repair +9 (75), Medicine +5 (75)
Sniper
Level 17
Lockpick +9 (78), Explosives +10 (70), Medicine +2 (77), Big Guns +2 (41)
Cyborg
Level 18
Barter +18 (43), Big Guns +5 (46)
Concentrated Fire
Level 19
Lockpick +2 (80), Unarmed +1 (72), Speech +1 (71), Repair +1 (76), Barter +13 (56), Big Guns +5 (51)
Action Boy/Girl
Level 20
Barter +9 (65), Big Guns +14 (65)
Ninja
Level 21
Lockpick +1 (81), Speech +5 (76), Repair +4 (80), Barter +5 (70), Medicine +3 (80), Big Guns +5 (70)
Grim Reaper's Sprint
Level 22
Unarmed +8 (80), Speech +4 (80), Repair +1 (81), Explosives +8 (78), Melee Weapons +1 (81), Medicine +1 (81)
Quantum Chemist
Level 23
Energy Weapons +10 (80), Explosives +4 (82), Big Guns +9 (79)
Explorer
Level 24
Barter +20 (90), Big Guns +3 (82)
Life Giver
Level 25
Energy Weapons +10 (90), Explosives +5 (87), Big Guns +8 (90)
Adamantium Skeleton
Level 26
Small Guns +13 (83), Lockpick +7 (88), Explosives +3 (90)
Nerves of Steel
Level 27
Lockpick +2 (90), Repair +3 (84), Melee Weapons +9 (90), Medicine +9 (90)
Fast Metabolism
Level 28
Small Guns +7 (90), Speech +9 (89), Repair +7 (91)
Robotics Expert
Level 29
Lockpick +10 (100), Unarmed +11 (91), Speech +1 (90), Medicine +1 (91)
Entomologist
Level 30
Repair +4 (95), Melee Weapons +10 (100), Medicine +9 (100)
Animal Friend
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (97)
Duck and Cover! => Explosives +2 (92)
Tumblers Today => Lockpick +2 (100)
Grognak the Barbarian => Melee Weapons +2 (100)
Lying, Congressional Style => Speech +2 (92)
Lying, Congressional Style => Speech +2 (94)
Lying, Congressional Style => Speech +2 (96)
Lying, Congressional Style => Speech +2 (98)
Lying, Congressional Style => Speech +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (92)
Dean's Electronics => Repair +2 (99)
Dean's Electronics => Repair +2 (100)
Duck and Cover! => Explosives +2 (94)
Nikola Tesla and You => Energy Weapons +2 (92)
Grognak the Barbarian => Melee Weapons +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Lying, Congressional Style => Speech +2 (100)
Paradise Lost => Speech +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (92)
Dean's Electronics => Repair +2 (100)
Dean's Electronics => Repair +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Guns and Bullets => Small Guns +2 (92)
Lying, Congressional Style => Speech +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (94)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (94)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (96)
Tales of a Junktown Jerky Vendor => Barter +2 (96)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (98)
Tumblers Today => Lockpick +2 (100)
Grognak the Barbarian => Melee Weapons +2 (100)
Duck and Cover! => Explosives +2 (96)
Guns and Bullets => Small Guns +2 (94)
Pugilism Illustrated => Unarmed +2 (93)
Guns and Bullets => Small Guns +2 (96)
Pugilism Illustrated => Unarmed +2 (95)
Nikola Tesla and You => Energy Weapons +2 (94)
Nikola Tesla and You => Energy Weapons +2 (96)
Nikola Tesla and You => Energy Weapons +2 (98)
Nikola Tesla and You => Energy Weapons +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (98)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Duck and Cover! => Explosives +2 (98)
Duck and Cover! => Explosives +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Pugilism Illustrated => Unarmed +2 (97)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Tumblers Today => Lockpick +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Pugilism Illustrated => Unarmed +2 (99)
Pugilism Illustrated => Unarmed +2 (100)
Lying, Congressional Style => Speech +2 (100)
Grognak the Barbarian => Melee Weapons +2 (100)
Guns and Bullets => Small Guns +2 (98)
Lying, Congressional Style => Speech +2 (100)
Guns and Bullets => Small Guns +2 (100)