Strength
5
 
Perception
10
 
Endurance
5
 
Charisma
4
 
Intelligence
6
 
Agility
10
 
Luck
9
 
Action Points
110
 
Carry Weight
200
 
Critical Chance
14%
 
Dmg Resist
25%
 
Hit Points
390
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
50
 
Big Guns
30
 
Energy Weapons
90
 
Explosives
60
 
Lockpick
70
 
Medicine
80
 
Melee Weapons
60
 
Repair
80
 
Science
60
 
Small Guns
90
 
Sneak
70
 
Speech
40
 
Unarmed
40
 
Action Boy/Girl
Adamantium Skeleton
Ant Sight
Barkskin
Better Criticals
Bloody Mess
Commando
Comprehension
Concentrated Fire
Cyborg
Dream Crusher
Educated
Finesse
Grim Reaper's Sprint
Gunslinger
Hematophage
Intense Training
Lady Killer/Black Widow
Light Step
Mysterious Stranger
Power Armor Training
Rad Regeneration
Silent Running
Sniper
Toughness
Wired Reflexes
Level 1
ST 4 PE 8 EN 4 CH 3 IN 5 AG 8 LK 8
Small Guns, Medicine, Sneak
Bobblehead (Intelligence)
Level 2
Small Guns +3 (40), Repair +7 (25), Barter +3 (15), Science +2 (20), Melee Weapons +1 (15)
Lady Killer/Black Widow
Level 3
Lockpick +5 (27), Unarmed +1 (15), Barter +5 (20), Melee Weapons +5 (20)
Intense Training (AG)
Bobblehead (Agility)
Bobblehead (Strength)
Bobblehead (Charisma)
Bobblehead (Luck)
Bobblehead (Perception)
Bobblehead (Endurance)
Level 4
Small Guns +5 (50), Explosives +5 (30), Barter +2 (25), Science +4 (25)
Educated
Level 5
Lockpick +5 (35), Repair +3 (29), Explosives +5 (35), Medicine +6 (40)
Comprehension
Level 6
Repair +9 (38), Barter +5 (30), Melee Weapons +2 (25), Big Guns +3 (20)
Bloody Mess
Level 7
Energy Weapons +5 (30), Repair +2 (40), Explosives +5 (40), Barter +5 (35), Science +2 (27)
Toughness
Level 8
Science +9 (36), Medicine +10 (50)
Commando
Bobblehead (Barter)
Bobblehead (Lockpick)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Repair)
Bobblehead (Unarmed)
Bobblehead (Speech)
Bobblehead (Melee Weapons)
Bobblehead (Medicine)
Bobblehead (Explosives)
Bobblehead (Energy Weapons)
Bobblehead (Big Guns)
Ant Sight
Level 9
Repair +5 (55), Science +14 (60)
Gunslinger
Level 10
Energy Weapons +8 (50), Lockpick +3 (50), Explosives +8 (60)
Finesse
Level 11
Unarmed +2 (30), Speech +5 (30), Sneak +8 (60), Repair +4 (59)
Mysterious Stranger
Level 12
Energy Weapons +10 (60), Lockpick +5 (55), Barter +4 (49)
Sniper
Level 13
Unarmed +5 (35), Speech +5 (35), Repair +6 (65), Barter +1 (50), Melee Weapons +2 (37)
Silent Running
Level 14
Energy Weapons +5 (75), Lockpick +5 (60), Repair +5 (70), Medicine +4 (64)
Cyborg
Level 15
Energy Weapons +5 (80), Unarmed +5 (40), Speech +5 (40), Melee Weapons +3 (40), Medicine +1 (65)
Light Step
Level 16
Energy Weapons +5 (85), Melee Weapons +10 (50), Medicine +4 (69)
Action Boy/Girl
Level 17
Lockpick +5 (65), Repair +5 (75), Melee Weapons +8 (58), Medicine +1 (70)
Better Criticals
Level 18
Energy Weapons +5 (90), Lockpick +5 (70), Medicine +9 (79)
Concentrated Fire
Level 19
Small Guns +16 (76), Melee Weapons +2 (60), Medicine +1 (80)
Adamantium Skeleton
Wired Reflexes
Level 20
Small Guns +14 (90), Repair +5 (80)
Grim Reaper's Sprint
Rad Regeneration
Barkskin
Dream Crusher
Hematophage
Power Armor Training
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