Strength
8
 
Perception
4
 
Endurance
8
 
Charisma
3
 
Intelligence
6
 
Agility
5
 
Luck
6
 
Action Points
75
 
Carry Weight
230
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
4.0
 
Skill Points
16
 
Barter
11
 
Big Guns
21
 
Energy Weapons
13
 
Explosives
13
 
Lockpick
28
 
Medicine
17
 
Melee Weapons
21
 
Repair
17
 
Science
32
 
Small Guns
15
 
Sneak
15
 
Speech
26
 
Unarmed
21
 
Level 1
ST 8 PE 4 EN 8 CH 3 IN 6 AG 5 LK 6
Lockpick, Science, and Speech
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