Level 1
ST 5 PE 5 EN 5 CH 1 IN 9 AG 5 LK 10
Small Guns, Energy Weapons, and Science
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Sight
Booster Shot
Hematophage
Wired Reflexes
Pitt Fighter
Auto Expert
Barkskin
Covert Ops
Rad Regeneration
Power Armor Training
Dream Crusher
Level 2
Energy Weapons +1 (49), Lockpick +1 (37), Barter +17 (38), Big Guns +1 (30)
Intense Training (PE)
Level 3
Barter +20 (58)
Intense Training (PE)
Level 4
Big Guns +20 (50)
Educated
Level 5
Lockpick +1 (40), Speech +16 (37), Explosives +6 (41)
Comprehension
Level 6
Lockpick +10 (52), Explosives +9 (52), Medicine +4 (41)
Intense Training (PE)
Level 7
Melee Weapons +14 (43), Medicine +9 (50)
Intense Training (AG)
Level 8
Sneak +3 (36), Repair +13 (50), Melee Weapons +7 (50)
Intense Training (AG)
Level 9
Sneak +14 (50), Unarmed +9 (40)
Intense Training (EN)
Level 10
Unarmed +10 (50), Speech +13 (50)
Intense Training (ST)
Level 11
Sneak +5 (55), Small Guns +4 (55), Energy Weapons +2 (55), Unarmed +5 (55), Speech +5 (55), Barter +2 (60)
Intense Training (ST)
Level 12
Sneak +5 (60), Small Guns +5 (60), Unarmed +3 (60), Speech +5 (60), Science +5 (60)
Intense Training (EN)
Level 13
Sneak +3 (65), Speech +5 (65), Repair +5 (55), Science +5 (65), Medicine +5 (55)
Intense Training (AG)
Level 14
Energy Weapons +5 (60), Explosives +8 (60), Barter +5 (65), Medicine +5 (60)
Size Matters
Level 15
Energy Weapons +5 (65), Lockpick +8 (60), Repair +5 (60), Explosives +5 (65)
Size Matters
Level 16
Small Guns +3 (65), Unarmed +5 (65), Repair +9 (69), Melee Weapons +6 (60)
Size Matters
Level 17
Sneak +5 (70), Unarmed +2 (67), Speech +5 (70), Repair +1 (70), Melee Weapons +10 (70)
Tag! (Medicine)
Level 18
Energy Weapons +5 (70), Lockpick +5 (65), Unarmed +3 (70), Explosives +5 (70), Barter +5 (70)
Life Giver (Medicine)
Level 19
Small Guns +3 (68), Lockpick +10 (75), Barter +10 (80)
Daddy's Boy/Girl (Medicine)
Level 20
Small Guns +8 (76), Energy Weapons +5 (75), Explosives +5 (75), Melee Weapons +5 (75)
Solar Powered (Medicine)
Big Book of Science => Science +2 (72)
Big Book of Science => Science +2 (74)
Big Book of Science => Science +2 (76)
Big Book of Science => Science +2 (78)
Big Book of Science => Science +2 (80)
Big Book of Science => Science +2 (82)
Big Book of Science => Science +2 (84)
Big Book of Science => Science +2 (86)
Big Book of Science => Science +2 (88)
Big Book of Science => Science +2 (90)
Big Book of Science => Science +2 (92)
Big Book of Science => Science +2 (94)
Big Book of Science => Science +2 (96)
Big Book of Science => Science +2 (98)
Big Book of Science => Science +2 (100)
Big Book of Science => Science +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Level 21
Sneak +10 (80), Small Guns +4 (80), Barter +9 (89)
Grim Reaper's Sprint (Medicine)
Level 22
Energy Weapons +12 (87), Barter +11 (100)
Deep Sleep (Medicine)
Level 23
Small Guns +10 (90), Energy Weapons +13 (100)
Daddy's Boy/Girl (Medicine)
Level 24
Explosives +23 (98)
No Weaknesses (Medicine)
Level 25
Speech +23 (99)
Thief (Medicine)
Level 26
Sneak +15 (100), Speech +1 (100), Explosives +2 (100), Medicine +5 (90)
Rad Tolerance (Medicine)
Level 27
Small Guns +3 (93), Lockpick +20 (100)
Bloody Mess (Medicine)
Level 28
Small Guns +7 (100), Unarmed +16 (86)
Toughness (Medicine)
Level 29
Repair +18 (88), Melee Weapons +5 (80)
Rad Absorption (Medicine)
Level 30
Unarmed +6 (92), Repair +4 (92), Melee Weapons +11 (91), Medicine +2 (92)
Nuclear Anomaly (Medicine)
D.C. Journal of Internal Medicine => Medicine +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Pugilism Illustrated => Unarmed +2 (94)
Pugilism Illustrated => Unarmed +2 (96)
Pugilism Illustrated => Unarmed +2 (98)
Pugilism Illustrated => Unarmed +2 (100)
Dean's Electronics => Repair +2 (94)
Dean's Electronics => Repair +2 (96)
Dean's Electronics => Repair +2 (98)
Dean's Electronics => Repair +2 (100)
Grognak the Barbarian => Melee Weapons +2 (93)
Grognak the Barbarian => Melee Weapons +2 (95)
Grognak the Barbarian => Melee Weapons +2 (97)
Grognak the Barbarian => Melee Weapons +2 (99)
Grognak the Barbarian => Melee Weapons +2 (100)