Strength
6
 
Perception
7
 
Endurance
7
 
Charisma
6
 
Intelligence
10
 
Agility
7
 
Luck
6
 
Action Points
104
 
Carry Weight
260
 
Critical Chance
11%
 
Dmg Resist
20%
 
Hit Points
460
 
Melee Damage
3.0
 
Skill Points
23
 
Barter
100
 
Big Guns
34
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
27
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
29
 
Action Boy/Girl
Adamantium Skeleton
Better Criticals
Commando
Comprehension
Concentrated Fire
Cyborg
Educated
Finesse
Grim Reaper's Sprint
Gunslinger
Intense Training (2)
Life Giver
Nerd Rage!
Rad Regeneration
Silent Running
Sniper
Strong Back
Toughness
Level 1
ST 5 PE 6 EN 5 CH 4 IN 9 AG 6 LK 5
Small Guns, Repair, and Lockpick
Level 2
Sneak +3 (20), Energy Weapons +3 (20), Speech +7 (20), Explosives +3 (20), Big Guns +3 (20)
Intense Training (EN)
Bobblehead (Intelligence)
Level 3
Sneak +5 (25), Lockpick +3 (35), Speech +3 (25), Explosives +5 (25), Science +1 (26), Medicine +3 (28)
Intense Training (CH)
Level 4
Sneak +5 (30), Speech +5 (30), Barter +4 (19), Science +4 (30), Medicine +2 (30)
Educated
Level 5
Small Guns +3 (35), Energy Weapons +4 (24), Barter +11 (30), Science +5 (35)
Comprehension
Level 6
Sneak +4 (34), Small Guns +1 (36), Energy Weapons +2 (26), Lockpick +1 (36), Speech +4 (34), Explosives +1 (26), Barter +4 (34), Science +1 (36), Medicine +5 (35)
Toughness
Level 7
Sneak +4 (38), Small Guns +3 (39), Lockpick +3 (39), Speech +4 (38), Barter +4 (38), Science +2 (38), Medicine +3 (38)
Gunslinger
Level 8
Sneak +2 (40), Small Guns +1 (40), Energy Weapons +7 (33), Lockpick +1 (40), Speech +2 (40), Explosives +4 (30), Barter +2 (40), Science +2 (40), Medicine +2 (40)
Commando
Level 9
Sneak +2 (42), Small Guns +2 (42), Energy Weapons +8 (41), Lockpick +2 (42), Speech +2 (42), Repair +2 (42), Explosives +1 (31), Barter +2 (42), Science +2 (42)
Strong Back
Level 10
Sneak +2 (44), Small Guns +2 (44), Energy Weapons +3 (44), Lockpick +2 (44), Speech +2 (44), Repair +2 (44), Explosives +2 (33), Barter +2 (44), Science +2 (44), Medicine +4 (44)
Finesse
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Perception)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Medicine)
Bobblehead (Explosives)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Small Guns)
Bobblehead (Energy Weapons)
Bobblehead (Unarmed)
Bobblehead (Charisma)
Bobblehead (Barter)
Bobblehead (Big Guns)
Rad Regeneration
Level 11
Sneak +2 (58), Small Guns +2 (58), Lockpick +2 (58), Speech +2 (58), Repair +4 (58), Barter +3 (59), Science +4 (58), Medicine +4 (58)
Nerd Rage!
Level 12
Sneak +2 (60), Small Guns +2 (60), Energy Weapons +4 (60), Lockpick +2 (60), Speech +2 (60), Repair +2 (60), Explosives +4 (49), Barter +1 (60), Science +2 (60), Medicine +2 (60)
Sniper
Level 13
Small Guns +4 (64), Energy Weapons +2 (62), Lockpick +3 (63), Speech +2 (62), Repair +4 (64), Explosives +1 (50), Barter +2 (62), Science +3 (63), Medicine +2 (62)
Silent Running
Level 14
Small Guns +6 (70), Lockpick +7 (70), Repair +6 (70), Science +2 (65), Medicine +2 (64)
Adamantium Skeleton
Level 15
Speech +6 (68), Barter +6 (68), Science +5 (70), Medicine +6 (70)
Cyborg
Level 16
Sneak +2 (72), Small Guns +3 (73), Lockpick +3 (73), Speech +4 (72), Repair +2 (72), Barter +4 (72), Science +3 (73), Medicine +2 (72)
Action Boy/Girl
Level 17
Sneak +3 (75), Small Guns +2 (75), Energy Weapons +2 (74), Lockpick +2 (75), Speech +3 (75), Repair +3 (75), Barter +3 (75), Science +2 (75), Medicine +3 (75)
Better Criticals
Level 18
Sneak +2 (77), Small Guns +3 (78), Energy Weapons +3 (77), Lockpick +3 (78), Speech +2 (77), Repair +3 (78), Barter +2 (77), Science +3 (78), Medicine +2 (77)
Concentrated Fire
Level 19
Sneak +3 (80), Small Guns +2 (80), Energy Weapons +3 (80), Lockpick +2 (80), Speech +3 (80), Repair +2 (80), Barter +3 (80), Science +2 (80), Medicine +3 (80)
Life Giver
Level 20
Explosives +23 (73)
Grim Reaper's Sprint
Big Book of Science => Science +2 (82)
Big Book of Science => Science +2 (84)
Big Book of Science => Science +2 (86)
Big Book of Science => Science +2 (88)
Big Book of Science => Science +2 (90)
Big Book of Science => Science +2 (92)
Big Book of Science => Science +2 (94)
Big Book of Science => Science +2 (96)
Big Book of Science => Science +2 (98)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (82)
Chinese Army: Special Ops Training Manual => Sneak +2 (84)
Chinese Army: Special Ops Training Manual => Sneak +2 (86)
Chinese Army: Special Ops Training Manual => Sneak +2 (88)
Chinese Army: Special Ops Training Manual => Sneak +2 (90)
Chinese Army: Special Ops Training Manual => Sneak +2 (92)
Chinese Army: Special Ops Training Manual => Sneak +2 (94)
Chinese Army: Special Ops Training Manual => Sneak +2 (96)
Chinese Army: Special Ops Training Manual => Sneak +2 (98)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (82)
D.C. Journal of Internal Medicine => Medicine +2 (84)
D.C. Journal of Internal Medicine => Medicine +2 (86)
D.C. Journal of Internal Medicine => Medicine +2 (88)
D.C. Journal of Internal Medicine => Medicine +2 (90)
D.C. Journal of Internal Medicine => Medicine +2 (92)
D.C. Journal of Internal Medicine => Medicine +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
Dean's Electronics => Repair +2 (82)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (84)
Dean's Electronics => Repair +2 (86)
Dean's Electronics => Repair +2 (88)
Dean's Electronics => Repair +2 (90)
Dean's Electronics => Repair +2 (92)
Dean's Electronics => Repair +2 (94)
Dean's Electronics => Repair +2 (96)
Dean's Electronics => Repair +2 (98)
Dean's Electronics => Repair +2 (100)
Duck and Cover! => Explosives +2 (75)
Duck and Cover! => Explosives +2 (77)
Duck and Cover! => Explosives +2 (79)
Duck and Cover! => Explosives +2 (81)
Duck and Cover! => Explosives +2 (83)
Duck and Cover! => Explosives +2 (85)
Duck and Cover! => Explosives +2 (87)
Duck and Cover! => Explosives +2 (89)
Duck and Cover! => Explosives +2 (91)
Duck and Cover! => Explosives +2 (93)
Duck and Cover! => Explosives +2 (95)
Duck and Cover! => Explosives +2 (97)
Duck and Cover! => Explosives +2 (99)
Duck and Cover! => Explosives +2 (100)
Guns and Bullets => Small Guns +2 (82)
Guns and Bullets => Small Guns +2 (84)
Guns and Bullets => Small Guns +2 (86)
Guns and Bullets => Small Guns +2 (88)
Guns and Bullets => Small Guns +2 (90)
Guns and Bullets => Small Guns +2 (92)
Guns and Bullets => Small Guns +2 (94)
Guns and Bullets => Small Guns +2 (96)
Guns and Bullets => Small Guns +2 (98)
Guns and Bullets => Small Guns +2 (100)
Lying, Congressional Style => Speech +2 (82)
Lying, Congressional Style => Speech +2 (84)
Lying, Congressional Style => Speech +2 (86)
Lying, Congressional Style => Speech +2 (88)
Lying, Congressional Style => Speech +2 (90)
Lying, Congressional Style => Speech +2 (92)
Lying, Congressional Style => Speech +2 (94)
Nikola Tesla and You => Energy Weapons +2 (82)
Nikola Tesla and You => Energy Weapons +2 (84)
Lying, Congressional Style => Speech +2 (96)
Lying, Congressional Style => Speech +2 (98)
Lying, Congressional Style => Speech +2 (100)
Nikola Tesla and You => Energy Weapons +2 (86)
Nikola Tesla and You => Energy Weapons +2 (88)
Nikola Tesla and You => Energy Weapons +2 (90)
Nikola Tesla and You => Energy Weapons +2 (92)
Paradise Lost => Speech +2 (100)
Nikola Tesla and You => Energy Weapons +2 (94)
Nikola Tesla and You => Energy Weapons +2 (96)
Nikola Tesla and You => Energy Weapons +2 (98)
Nikola Tesla and You => Energy Weapons +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (82)
Tales of a Junktown Jerky Vendor => Barter +2 (84)
Tales of a Junktown Jerky Vendor => Barter +2 (86)
Tales of a Junktown Jerky Vendor => Barter +2 (88)
Tales of a Junktown Jerky Vendor => Barter +2 (90)
Tales of a Junktown Jerky Vendor => Barter +2 (92)
Tales of a Junktown Jerky Vendor => Barter +2 (94)
Tales of a Junktown Jerky Vendor => Barter +2 (96)
Tales of a Junktown Jerky Vendor => Barter +2 (98)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Tumblers Today => Lockpick +2 (82)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Tumblers Today => Lockpick +2 (84)
Tumblers Today => Lockpick +2 (86)
Tumblers Today => Lockpick +2 (88)
Tumblers Today => Lockpick +2 (90)
Tumblers Today => Lockpick +2 (92)
Tumblers Today => Lockpick +2 (94)
Tumblers Today => Lockpick +2 (96)
Tumblers Today => Lockpick +2 (98)
Tumblers Today => Lockpick +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (34)
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