Level 1
ST 5 PE 6 EN 5 CH 4 IN 9 AG 6 LK 5
Small Guns, Repair, and Lockpick
Level 2
Sneak +3 (20), Energy Weapons +3 (20), Speech +7 (20), Explosives +3 (20), Big Guns +3 (20)
Intense Training (EN)
Bobblehead (Intelligence)
Level 3
Sneak +5 (25), Lockpick +3 (35), Speech +3 (25), Explosives +5 (25), Science +1 (26), Medicine +3 (28)
Intense Training (CH)
Level 4
Sneak +5 (30), Speech +5 (30), Barter +4 (19), Science +4 (30), Medicine +2 (30)
Educated
Level 5
Small Guns +3 (35), Energy Weapons +4 (24), Barter +11 (30), Science +5 (35)
Comprehension
Level 6
Sneak +4 (34), Small Guns +1 (36), Energy Weapons +2 (26), Lockpick +1 (36), Speech +4 (34), Explosives +1 (26), Barter +4 (34), Science +1 (36), Medicine +5 (35)
Toughness
Level 7
Sneak +4 (38), Small Guns +3 (39), Lockpick +3 (39), Speech +4 (38), Barter +4 (38), Science +2 (38), Medicine +3 (38)
Gunslinger
Level 8
Sneak +2 (40), Small Guns +1 (40), Energy Weapons +7 (33), Lockpick +1 (40), Speech +2 (40), Explosives +4 (30), Barter +2 (40), Science +2 (40), Medicine +2 (40)
Commando
Level 9
Sneak +2 (42), Small Guns +2 (42), Energy Weapons +8 (41), Lockpick +2 (42), Speech +2 (42), Repair +2 (42), Explosives +1 (31), Barter +2 (42), Science +2 (42)
Strong Back
Level 10
Sneak +2 (44), Small Guns +2 (44), Energy Weapons +3 (44), Lockpick +2 (44), Speech +2 (44), Repair +2 (44), Explosives +2 (33), Barter +2 (44), Science +2 (44), Medicine +4 (44)
Finesse
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Perception)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Medicine)
Bobblehead (Explosives)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Small Guns)
Bobblehead (Energy Weapons)
Bobblehead (Unarmed)
Bobblehead (Charisma)
Bobblehead (Barter)
Bobblehead (Big Guns)
Rad Regeneration
Level 11
Sneak +2 (58), Small Guns +2 (58), Lockpick +2 (58), Speech +2 (58), Repair +4 (58), Barter +3 (59), Science +4 (58), Medicine +4 (58)
Nerd Rage!
Level 12
Sneak +2 (60), Small Guns +2 (60), Energy Weapons +4 (60), Lockpick +2 (60), Speech +2 (60), Repair +2 (60), Explosives +4 (49), Barter +1 (60), Science +2 (60), Medicine +2 (60)
Sniper
Level 13
Small Guns +4 (64), Energy Weapons +2 (62), Lockpick +3 (63), Speech +2 (62), Repair +4 (64), Explosives +1 (50), Barter +2 (62), Science +3 (63), Medicine +2 (62)
Silent Running
Level 14
Small Guns +6 (70), Lockpick +7 (70), Repair +6 (70), Science +2 (65), Medicine +2 (64)
Adamantium Skeleton
Level 15
Speech +6 (68), Barter +6 (68), Science +5 (70), Medicine +6 (70)
Cyborg
Level 16
Sneak +2 (72), Small Guns +3 (73), Lockpick +3 (73), Speech +4 (72), Repair +2 (72), Barter +4 (72), Science +3 (73), Medicine +2 (72)
Action Boy/Girl
Level 17
Sneak +3 (75), Small Guns +2 (75), Energy Weapons +2 (74), Lockpick +2 (75), Speech +3 (75), Repair +3 (75), Barter +3 (75), Science +2 (75), Medicine +3 (75)
Better Criticals
Level 18
Sneak +2 (77), Small Guns +3 (78), Energy Weapons +3 (77), Lockpick +3 (78), Speech +2 (77), Repair +3 (78), Barter +2 (77), Science +3 (78), Medicine +2 (77)
Concentrated Fire
Level 19
Sneak +3 (80), Small Guns +2 (80), Energy Weapons +3 (80), Lockpick +2 (80), Speech +3 (80), Repair +2 (80), Barter +3 (80), Science +2 (80), Medicine +3 (80)
Life Giver
Level 20
Explosives +23 (73)
Grim Reaper's Sprint
Big Book of Science => Science +2 (82)
Big Book of Science => Science +2 (84)
Big Book of Science => Science +2 (86)
Big Book of Science => Science +2 (88)
Big Book of Science => Science +2 (90)
Big Book of Science => Science +2 (92)
Big Book of Science => Science +2 (94)
Big Book of Science => Science +2 (96)
Big Book of Science => Science +2 (98)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (82)
Chinese Army: Special Ops Training Manual => Sneak +2 (84)
Chinese Army: Special Ops Training Manual => Sneak +2 (86)
Chinese Army: Special Ops Training Manual => Sneak +2 (88)
Chinese Army: Special Ops Training Manual => Sneak +2 (90)
Chinese Army: Special Ops Training Manual => Sneak +2 (92)
Chinese Army: Special Ops Training Manual => Sneak +2 (94)
Chinese Army: Special Ops Training Manual => Sneak +2 (96)
Chinese Army: Special Ops Training Manual => Sneak +2 (98)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (82)
D.C. Journal of Internal Medicine => Medicine +2 (84)
D.C. Journal of Internal Medicine => Medicine +2 (86)
D.C. Journal of Internal Medicine => Medicine +2 (88)
D.C. Journal of Internal Medicine => Medicine +2 (90)
D.C. Journal of Internal Medicine => Medicine +2 (92)
D.C. Journal of Internal Medicine => Medicine +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
Dean's Electronics => Repair +2 (82)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (84)
Dean's Electronics => Repair +2 (86)
Dean's Electronics => Repair +2 (88)
Dean's Electronics => Repair +2 (90)
Dean's Electronics => Repair +2 (92)
Dean's Electronics => Repair +2 (94)
Dean's Electronics => Repair +2 (96)
Dean's Electronics => Repair +2 (98)
Dean's Electronics => Repair +2 (100)
Duck and Cover! => Explosives +2 (75)
Duck and Cover! => Explosives +2 (77)
Duck and Cover! => Explosives +2 (79)
Duck and Cover! => Explosives +2 (81)
Duck and Cover! => Explosives +2 (83)
Duck and Cover! => Explosives +2 (85)
Duck and Cover! => Explosives +2 (87)
Duck and Cover! => Explosives +2 (89)
Duck and Cover! => Explosives +2 (91)
Duck and Cover! => Explosives +2 (93)
Duck and Cover! => Explosives +2 (95)
Duck and Cover! => Explosives +2 (97)
Duck and Cover! => Explosives +2 (99)
Duck and Cover! => Explosives +2 (100)
Guns and Bullets => Small Guns +2 (82)
Guns and Bullets => Small Guns +2 (84)
Guns and Bullets => Small Guns +2 (86)
Guns and Bullets => Small Guns +2 (88)
Guns and Bullets => Small Guns +2 (90)
Guns and Bullets => Small Guns +2 (92)
Guns and Bullets => Small Guns +2 (94)
Guns and Bullets => Small Guns +2 (96)
Guns and Bullets => Small Guns +2 (98)
Guns and Bullets => Small Guns +2 (100)
Lying, Congressional Style => Speech +2 (82)
Lying, Congressional Style => Speech +2 (84)
Lying, Congressional Style => Speech +2 (86)
Lying, Congressional Style => Speech +2 (88)
Lying, Congressional Style => Speech +2 (90)
Lying, Congressional Style => Speech +2 (92)
Lying, Congressional Style => Speech +2 (94)
Nikola Tesla and You => Energy Weapons +2 (82)
Nikola Tesla and You => Energy Weapons +2 (84)
Lying, Congressional Style => Speech +2 (96)
Lying, Congressional Style => Speech +2 (98)
Lying, Congressional Style => Speech +2 (100)
Nikola Tesla and You => Energy Weapons +2 (86)
Nikola Tesla and You => Energy Weapons +2 (88)
Nikola Tesla and You => Energy Weapons +2 (90)
Nikola Tesla and You => Energy Weapons +2 (92)
Paradise Lost => Speech +2 (100)
Nikola Tesla and You => Energy Weapons +2 (94)
Nikola Tesla and You => Energy Weapons +2 (96)
Nikola Tesla and You => Energy Weapons +2 (98)
Nikola Tesla and You => Energy Weapons +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (82)
Tales of a Junktown Jerky Vendor => Barter +2 (84)
Tales of a Junktown Jerky Vendor => Barter +2 (86)
Tales of a Junktown Jerky Vendor => Barter +2 (88)
Tales of a Junktown Jerky Vendor => Barter +2 (90)
Tales of a Junktown Jerky Vendor => Barter +2 (92)
Tales of a Junktown Jerky Vendor => Barter +2 (94)
Tales of a Junktown Jerky Vendor => Barter +2 (96)
Tales of a Junktown Jerky Vendor => Barter +2 (98)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Tumblers Today => Lockpick +2 (82)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Tumblers Today => Lockpick +2 (84)
Tumblers Today => Lockpick +2 (86)
Tumblers Today => Lockpick +2 (88)
Tumblers Today => Lockpick +2 (90)
Tumblers Today => Lockpick +2 (92)
Tumblers Today => Lockpick +2 (94)
Tumblers Today => Lockpick +2 (96)
Tumblers Today => Lockpick +2 (98)
Tumblers Today => Lockpick +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (34)