Strength
6
 
Perception
5
 
Endurance
5
 
Charisma
4
 
Intelligence
9
 
Agility
4
 
Luck
7
 
Action Points
73
 
Carry Weight
210
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
3.0
 
Skill Points
19
 
Barter
19
 
Big Guns
31
 
Energy Weapons
16
 
Explosives
31
 
Lockpick
20
 
Medicine
34
 
Melee Weapons
18
 
Repair
44
 
Science
26
 
Small Guns
27
 
Sneak
14
 
Speech
14
 
Unarmed
16
 
Gun Nut
Level 1
ST 6 PE 5 EN 5 CH 4 IN 9 AG 4 LK 7
Repair, Explosives, and Big Guns
Level 2
Small Guns +8 (27), Lockpick +4 (20), Barter +5 (19), Science +2 (26)
Gun Nut
Bobblehead (Medicine)
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