Strength
6
 
Perception
9
 
Endurance
8
 
Charisma
4
 
Intelligence
6
 
Agility
8
 
Luck
4
 
Action Points
81
 
Carry Weight
210
 
Critical Chance
4%
 
Dmg Resist
18%
 
Hit Points
330
 
Melee Damage
3.0
 
Skill Points
19
 
Barter
17
 
Big Guns
51
 
Energy Weapons
56
 
Explosives
41
 
Lockpick
25
 
Medicine
24
 
Melee Weapons
39
 
Repair
36
 
Science
21
 
Small Guns
60
 
Sneak
35
 
Speech
15
 
Unarmed
22
 
Barkskin
Booster Shot
Comprehension
Covert Ops
Educated
Gun Nut
Little Leaguer (2)
Pitt Fighter
Power Armor Training
Rad Regeneration
Rad Resistance
Toughness
Wired Reflexes
Level 1
ST 5 PE 8 EN 7 CH 4 IN 5 AG 7 LK 4
Big Guns, Energy Weapons, and Small Guns
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Intelligence)
Bobblehead (Agility)
Barkskin
Covert Ops
Pitt Fighter
Wired Reflexes
Rad Regeneration
Power Armor Training
Booster Shot
Level 2
Sneak +1 (21), Energy Weapons +3 (40), Explosives +3 (25), Barter +3 (15), Melee Weapons +4 (20), Big Guns +2 (37)
Gun Nut
Level 3
Sneak +4 (25), Small Guns +2 (45), Speech +2 (14), Repair +2 (23), Melee Weapons +1 (26), Medicine +5 (21)
Little Leaguer
Level 4
Small Guns +3 (48), Energy Weapons +6 (46), Repair +3 (26), Big Guns +4 (41)
Educated
Level 5
Sneak +6 (31), Small Guns +4 (52), Speech +1 (15), Repair +2 (28), Science +2 (21), Melee Weapons +2 (28), Big Guns +2 (43)
Comprehension
Level 6
Sneak +2 (33), Energy Weapons +2 (48), Unarmed +1 (21), Repair +3 (31), Explosives +3 (33), Melee Weapons +4 (32), Medicine +3 (24), Big Guns +1 (44)
Toughness
Level 7
Sneak +2 (35), Small Guns +4 (56), Energy Weapons +3 (51), Unarmed +1 (22), Repair +5 (36), Barter +2 (17), Big Guns +2 (46)
Little Leaguer
Level 8
Small Guns +4 (60), Energy Weapons +5 (56), Explosives +3 (41), Melee Weapons +2 (39), Big Guns +5 (51)
Rad Resistance
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