Strength
6
 
Perception
6
 
Endurance
4
 
Charisma
6
 
Intelligence
7
 
Agility
8
 
Luck
3
 
Action Points
81
 
Carry Weight
210
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
190
 
Melee Damage
3.0
 
Skill Points
17
 
Barter
16
 
Big Guns
12
 
Energy Weapons
16
 
Explosives
16
 
Lockpick
40
 
Medicine
18
 
Melee Weapons
16
 
Repair
23
 
Science
18
 
Small Guns
48
 
Sneak
35
 
Speech
16
 
Unarmed
12
 
Gun Nut
Level 1
ST 6 PE 6 EN 4 CH 6 IN 7 AG 8 LK 3
Small Guns, Lockpick, and Sneak
Level 2
Small Guns +8 (48), Lockpick +9 (40)
Gun Nut
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