Strength
1
 
Perception
7
 
Endurance
7
 
Charisma
1
 
Intelligence
9
 
Agility
7
 
Luck
8
 
Action Points
79
 
Carry Weight
160
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
270
 
Melee Damage
0.5
 
Skill Points
22
 
Barter
8
 
Big Guns
20
 
Energy Weapons
20
 
Explosives
20
 
Lockpick
35
 
Medicine
45
 
Melee Weapons
8
 
Repair
50
 
Science
35
 
Small Guns
49
 
Sneak
20
 
Speech
8
 
Unarmed
20
 
Educated
Swift Learner (2)
Level 1
ST 1 PE 7 EN 7 CH 1 IN 9 AG 7 LK 8
Medicine, Repair, and Small Guns
Level 2
Small Guns +13 (48), Lockpick +5 (25), Science +1 (25)
Swift Learner
Level 3
Lockpick +5 (30), Repair +6 (45), Science +5 (30), Medicine +3 (42)
Swift Learner
Level 4
Small Guns +1 (49), Lockpick +5 (35), Repair +5 (50), Science +5 (35), Medicine +3 (45)
Educated
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