Strength
7
 
Perception
6
 
Endurance
6
 
Charisma
6
 
Intelligence
10
 
Agility
7
 
Luck
8
 
Action Points
79
 
Carry Weight
220
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
3.5
 
Skill Points
23
 
Barter
28
 
Big Guns
28
 
Energy Weapons
28
 
Explosives
28
 
Lockpick
81
 
Medicine
36
 
Melee Weapons
30
 
Repair
51
 
Science
54
 
Small Guns
51
 
Sneak
30
 
Speech
28
 
Unarmed
28
 
Ant Might
Educated
Intense Training (2)
Power Armor Training
Rad Regeneration
Wired Reflexes
Level 1
ST 5 PE 5 EN 5 CH 5 IN 9 AG 6 LK 5
Small Guns, Repair, and Lockpick
Bobblehead (Intelligence)
Bobblehead (Small Guns)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 2
Lockpick +8 (51), Science +12 (48)
Intense Training (LK)
Wired Reflexes
Big Book of Science => Science +1 (49)
Ant Might
Rad Regeneration
Power Armor Training
Level 3
Small Guns +5 (50), Lockpick +10 (61), Science +5 (54)
Intense Training (LK)
Level 4
Lockpick +20 (81)
Educated
Guns and Bullets => Small Guns +1 (51)
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