Strength
2
 
Perception
8
 
Endurance
2
 
Charisma
8
 
Intelligence
4
 
Agility
8
 
Luck
8
 
Action Points
81
 
Carry Weight
170
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
150
 
Melee Damage
1.0
 
Skill Points
14
 
Barter
22
 
Big Guns
10
 
Energy Weapons
22
 
Explosives
22
 
Lockpick
22
 
Medicine
24
 
Melee Weapons
10
 
Repair
40
 
Science
14
 
Small Guns
47
 
Sneak
40
 
Speech
22
 
Unarmed
10
 
Gun Nut
Level 1
ST 2 PE 8 EN 2 CH 8 IN 4 AG 8 LK 8
Small Guns, Sneak, and Repair
Bobblehead (Medicine)
Level 2
Sneak +3 (40), Small Guns +5 (47), Repair +6 (40)
Gun Nut
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