Level 1
ST 3 PE 8 EN 3 CH 1 IN 9 AG 8 LK 8
Repair, Small Guns, and Barter
Level 2
Small Guns +3 (45), Lockpick +3 (25), Repair +11 (55), Barter +1 (24), Science +1 (25)
Gun Nut
Bobblehead (Medicine)
Level 3
Small Guns +5 (55), Repair +5 (65), Barter +9 (33)
Gun Nut
Level 4
Small Guns +5 (60), Lockpick +2 (27), Repair +5 (70), Barter +7 (40)
Educated
Ant Sight
Level 5
Small Guns +15 (80), Lockpick +2 (31), Repair +5 (80)
Gun Nut
Level 6
Lockpick +19 (50), Barter +3 (43)
Gunslinger
Bobblehead (Repair)
Level 7
Sneak +5 (27), Small Guns +10 (90), Barter +7 (50)
Bloody Mess
Level 8
Energy Weapons +22 (46)
Commando
Level 9
Sneak +18 (45), Energy Weapons +4 (50)
Scrounger
Level 10
Sneak +10 (55), Energy Weapons +10 (60), Lockpick +2 (52)
Finesse
Level 11
Sneak +10 (65), Energy Weapons +10 (70), Lockpick +2 (54)
Mysterious Stranger
Level 12
Sneak +10 (85), Energy Weapons +10 (80), Lockpick +2 (56)
Silent Running
Level 13
Sneak +5 (90), Lockpick +17 (73)
Sniper
Bobblehead (Energy Weapons)
Level 14
Lockpick +2 (75), Explosives +4 (28), Medicine +16 (50)
Light Step
Level 15
Explosives +22 (50)
Comprehension
Level 16
Explosives +11 (61), Medicine +11 (61)
Better Criticals
Level 17
Explosives +11 (72), Medicine +11 (72)
Action Boy/Girl
Level 18
Explosives +11 (83), Medicine +11 (83)
Concentrated Fire
Level 19
Lockpick +8 (83), Explosives +7 (90), Medicine +7 (90)
Mister Sandman
Level 20
Energy Weapons +5 (95), Lockpick +17 (100)
Grim Reaper's Sprint
Level 21
Energy Weapons +5 (100), Repair +10 (100), Explosives +7 (97)
Explorer
Level 22
Small Guns +9 (99), Explosives +3 (100), Medicine +10 (100)
Deep Sleep
Level 23
Sneak +10 (100), Small Guns +1 (100), Barter +11 (61)
Lawbringer
Level 24
Barter +22 (91)
No Weaknesses
Level 25
Barter +9 (100), Science +13 (38)
Intense Training (EN)
Level 26
Science +22 (60)
Nerves of Steel
Level 27
Science +22 (82)
Warmonger
Level 28
Science +18 (100), Big Guns +4 (24)
Intense Training (EN)
Level 29
Big Guns +22 (46)
Solar Powered
Level 30
Big Guns +22 (68)
Nuclear Anomaly
Wired Reflexes