Strength
5
 
Perception
9
 
Endurance
3
 
Charisma
1
 
Intelligence
9
 
Agility
6
 
Luck
8
 
Action Points
77
 
Carry Weight
200
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
170
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
23
 
Big Guns
12
 
Energy Weapons
46
 
Explosives
24
 
Lockpick
24
 
Medicine
34
 
Melee Weapons
16
 
Repair
24
 
Science
24
 
Small Guns
18
 
Sneak
45
 
Speech
8
 
Unarmed
12
 
Intense Training
Level 1
ST 5 PE 9 EN 3 CH 1 IN 9 AG 6 LK 7
Energy Weapons, Sneak, and Barter
Bobblehead (Medicine)
Level 2
Sneak +12 (45), Energy Weapons +7 (46)
Intense Training (LK)
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