Strength
5
 
Perception
6
 
Endurance
5
 
Charisma
5
 
Intelligence
7
 
Agility
5
 
Luck
7
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
2.5
 
Skill Points
17
 
Barter
16
 
Big Guns
16
 
Energy Weapons
18
 
Explosives
18
 
Lockpick
35
 
Medicine
30
 
Melee Weapons
16
 
Repair
25
 
Science
35
 
Small Guns
30
 
Sneak
18
 
Speech
35
 
Unarmed
16
 
Gun Nut
Level 1
ST 5 PE 6 EN 5 CH 5 IN 7 AG 5 LK 7
Lockpick, Science, Speech
Bobblehead (Medicine)
Level 2
Small Guns +9 (30), Lockpick +2 (35), Speech +4 (35), Sneak +2 (18)
Gun Nut
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