Strength
3
 
Perception
10
 
Endurance
4
 
Charisma
8
 
Intelligence
5
 
Agility
3
 
Luck
7
 
Action Points
71
 
Carry Weight
180
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
180
 
Melee Damage
1.5
 
Skill Points
15
 
Barter
37
 
Big Guns
14
 
Energy Weapons
26
 
Explosives
26
 
Lockpick
26
 
Medicine
31
 
Melee Weapons
12
 
Repair
16
 
Science
16
 
Small Guns
27
 
Sneak
12
 
Speech
22
 
Unarmed
14
 
Level 1
ST 3 PE 10 EN 4 CH 8 IN 5 AG 3 LK 7
Medicine, Small Guns, and Barter
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