Strength
2
 
Perception
4
 
Endurance
5
 
Charisma
7
 
Intelligence
10
 
Agility
5
 
Luck
7
 
Action Points
75
 
Carry Weight
170
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
1.0
 
Skill Points
20
 
Barter
20
 
Big Guns
16
 
Energy Weapons
14
 
Explosives
14
 
Lockpick
14
 
Medicine
41
 
Melee Weapons
10
 
Repair
26
 
Science
26
 
Small Guns
16
 
Sneak
31
 
Speech
35
 
Unarmed
16
 
Level 1
ST 2 PE 4 EN 5 CH 7 IN 10 AG 5 LK 7
Speech, Sneak, and Medicine
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