Strength
9
 
Perception
9
 
Endurance
9
 
Charisma
9
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
290
 
Critical Chance
15%
 
Dmg Resist
28%
 
Hit Points
600
 
Melee Damage
4.5
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
59
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
46
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Might
Barkskin
Better Criticals
Booster Shot
Chem Resistant
Commando
Concentrated Fire
Cyborg
Educated
Explorer
Fast Metabolism
Finesse
Grim Reaper's Sprint
Hematophage
Intense Training (6)
Lawbringer
Life Giver
Nerves of Steel
Pitt Fighter
Power Armor Training
Puppies!
Rad Absorption
Rad Regeneration
Scrounger
Silent Running
Sniper
Strong Back
Toughness
Wired Reflexes
Level 1
ST 5 PE 6 EN 5 CH 1 IN 9 AG 8 LK 6
Lockpick, Medicine, Repair
Level 2
Small Guns +9 (31), Explosives +8 (26), Medicine +2 (41)
Intense Training (LK)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Medicine)
Bobblehead (Explosives)
Bobblehead (Barter)
Bobblehead (Speech)
Bobblehead (Repair)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Energy Weapons)
Bobblehead (Big Guns)
Bobblehead (Unarmed)
Bobblehead (Sneak)
Bobblehead (Small Guns)
Bobblehead (Science)
Ant Might
Hematophage
Wired Reflexes
Power Armor Training
Pitt Fighter
Booster Shot
Barkskin
Rad Regeneration
Level 3
Small Guns +7 (52), Lockpick +5 (50), Medicine +8 (61)
Intense Training (AG)
Big Book of Science => Science +1 (37)
Big Book of Science => Science +1 (38)
Big Book of Science => Science +1 (39)
Level 4
Repair +9 (60), Science +11 (50)
Educated
Level 5
Small Guns +13 (65), Repair +10 (70)
Intense Training (EN)
Level 6
Lockpick +10 (60), Sneak +2 (38), Explosives +2 (40), Medicine +9 (70)
Toughness
Level 7
Lockpick +15 (76), Science +8 (59)
Intense Training (LK)
Level 8
Small Guns +9 (75), Sneak +1 (40), Repair +4 (75), Explosives +4 (45), Science +1 (60), Medicine +4 (75)
Commando
Level 9
Small Guns +5 (80), Lockpick +4 (80), Repair +5 (80), Science +4 (64), Medicine +5 (80)
Strong Back
Level 10
Lockpick +10 (90), Explosives +3 (48), Medicine +10 (90)
Finesse
D.C. Journal of Internal Medicine => Medicine +1 (91)
D.C. Journal of Internal Medicine => Medicine +1 (92)
D.C. Journal of Internal Medicine => Medicine +1 (93)
D.C. Journal of Internal Medicine => Medicine +1 (94)
D.C. Journal of Internal Medicine => Medicine +1 (95)
D.C. Journal of Internal Medicine => Medicine +1 (96)
D.C. Journal of Internal Medicine => Medicine +1 (97)
D.C. Journal of Internal Medicine => Medicine +1 (98)
D.C. Journal of Internal Medicine => Medicine +1 (99)
D.C. Journal of Internal Medicine => Medicine +1 (100)
Big Book of Science => Science +1 (65)
Big Book of Science => Science +1 (66)
Big Book of Science => Science +1 (67)
Big Book of Science => Science +1 (68)
Big Book of Science => Science +1 (69)
Big Book of Science => Science +1 (70)
Big Book of Science => Science +1 (71)
Chinese Army: Special Ops Training Manual => Sneak +1 (41)
Chinese Army: Special Ops Training Manual => Sneak +1 (42)
Chinese Army: Special Ops Training Manual => Sneak +1 (43)
Chinese Army: Special Ops Training Manual => Sneak +1 (44)
Chinese Army: Special Ops Training Manual => Sneak +1 (45)
Chinese Army: Special Ops Training Manual => Sneak +1 (46)
Chinese Army: Special Ops Training Manual => Sneak +1 (47)
Chinese Army: Special Ops Training Manual => Sneak +1 (48)
Chinese Army: Special Ops Training Manual => Sneak +1 (49)
Chinese Army: Special Ops Training Manual => Sneak +1 (50)
Level 11
Sneak +10 (60), Repair +7 (87), Explosives +2 (50), Science +4 (75)
Scrounger
Level 12
Big Guns +23 (54)
Sniper
Dean's Electronics => Repair +1 (88)
Dean's Electronics => Repair +1 (89)
Dean's Electronics => Repair +1 (90)
Dean's Electronics => Repair +1 (91)
Dean's Electronics => Repair +1 (92)
Dean's Electronics => Repair +1 (93)
Dean's Electronics => Repair +1 (94)
Dean's Electronics => Repair +1 (95)
Dean's Electronics => Repair +1 (96)
Dean's Electronics => Repair +1 (97)
Duck and Cover! => Explosives +1 (51)
Duck and Cover! => Explosives +1 (52)
Duck and Cover! => Explosives +1 (53)
Duck and Cover! => Explosives +1 (54)
Duck and Cover! => Explosives +1 (55)
Dean's Electronics => Repair +1 (98)
Dean's Electronics => Repair +1 (99)
Dean's Electronics => Repair +1 (100)
Dean's Electronics => Repair +1 (100)
Dean's Electronics => Repair +1 (100)
Duck and Cover! => Explosives +1 (56)
Duck and Cover! => Explosives +1 (57)
Duck and Cover! => Explosives +1 (58)
Guns and Bullets => Small Guns +1 (81)
Lying, Congressional Style => Speech +1 (22)
Nikola Tesla and You => Energy Weapons +1 (32)
Lying, Congressional Style => Speech +1 (23)
Guns and Bullets => Small Guns +1 (82)
Grognak the Barbarian => Melee Weapons +1 (32)
Guns and Bullets => Small Guns +1 (83)
Guns and Bullets => Small Guns +1 (84)
Guns and Bullets => Small Guns +1 (85)
Lying, Congressional Style => Speech +1 (24)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (55)
Level 13
Small Guns +13 (98), Lockpick +10 (100)
Silent Running
Level 14
Energy Weapons +13 (45), Big Guns +10 (65)
Lawbringer
Level 15
Small Guns +2 (100), Sneak +21 (91)
Cyborg
Level 16
Speech +18 (42), Science +5 (80)
Action Boy/Girl
Level 17
Barter +23 (44)
Life Giver
Level 18
Energy Weapons +12 (67), Explosives +8 (66), Big Guns +3 (68)
Intense Training (LK)
Level 19
Energy Weapons +7 (74), Sneak +9 (100), Big Guns +7 (75)
Better Criticals
Level 20
Energy Weapons +1 (75), Explosives +9 (75), Science +13 (93)
Explorer
Level 21
Explosives +16 (91), Science +7 (100)
Grim Reaper's Sprint
Level 22
Big Guns +23 (98)
Puppies!
Level 23
Energy Weapons +12 (87), Explosives +9 (100), Big Guns +2 (100)
Concentrated Fire
Level 24
Energy Weapons +13 (100), Barter +10 (54)
Intense Training (PE)
Level 25
Speech +17 (59), Barter +6 (60)
Adamantium Skeleton
Level 26
Speech +23 (82)
Nerves of Steel
Level 27
Speech +18 (100), Barter +5 (65)
Fast Metabolism
Level 28
Barter +23 (88)
Rad Absorption
Level 29
Unarmed +11 (42), Barter +12 (100)
Chem Resistant
Level 30
Melee Weapons +23 (59)
Almost Perfect
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