Strength
5
 
Perception
6
 
Endurance
5
 
Charisma
6
 
Intelligence
6
 
Agility
8
 
Luck
4
 
Action Points
81
 
Carry Weight
200
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.5
 
Skill Points
16
 
Barter
16
 
Big Guns
14
 
Energy Weapons
16
 
Explosives
16
 
Lockpick
45
 
Medicine
16
 
Melee Weapons
14
 
Repair
26
 
Science
16
 
Small Guns
50
 
Sneak
20
 
Speech
44
 
Unarmed
14
 
Gun Nut (2)
Level 1
ST 5 PE 6 EN 5 CH 6 IN 6 AG 8 LK 4
Lockpick, Small Guns, and Speech
Level 2
Lockpick +8 (39), Speech +8 (39)
Gun Nut
Level 3
Small Guns +5 (50), Lockpick +6 (45), Speech +5 (44)
Gun Nut
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