Level 1
ST 6 PE 8 EN 4 CH 1 IN 9 AG 6 LK 6
Lockpick, Medicine, and Small Guns
Level 2
Lockpick +19 (55)
Intense Training (EN)
Bobblehead (Strength)
Bobblehead (Intelligence)
Bobblehead (Luck)
Bobblehead (Agility)
Bobblehead (Perception)
Bobblehead (Big Guns)
Bobblehead (Medicine)
Bobblehead (Lockpick)
Bobblehead (Small Guns)
Bobblehead (Unarmed)
Rad Regeneration
Bobblehead (Repair)
Level 3
Lockpick +20 (88)
Intense Training (AG)
Bobblehead (Endurance)
Level 4
Lockpick +12 (100), Medicine +8 (59)
Educated
Level 5
Medicine +23 (82)
Comprehension
Chinese Army: Special Ops Training Manual => Sneak +2 (24)
Chinese Army: Special Ops Training Manual => Sneak +2 (26)
Chinese Army: Special Ops Training Manual => Sneak +2 (28)
Chinese Army: Special Ops Training Manual => Sneak +2 (30)
Big Book of Science => Science +2 (28)
Big Book of Science => Science +2 (30)
Level 6
Small Guns +3 (50), Repair +2 (38), Medicine +18 (100)
Bloody Mess
Level 7
Repair +23 (61)
Intense Training (ST)
Level 8
Repair +23 (84)
Strong Back
Level 9
Small Guns +7 (57), Repair +16 (100)
Intense Training (ST)
Level 10
Small Guns +23 (80)
Mysterious Stranger
Level 11
Small Guns +20 (100), Energy Weapons +1 (25), Unarmed +2 (30)
Intense Training (LK)
Level 12
Energy Weapons +23 (48)
Intense Training (EN)
Big Book of Science => Science +2 (32)
Big Book of Science => Science +2 (34)
Big Book of Science => Science +2 (36)
Duck and Cover! => Explosives +2 (26)
Paradise Lost => Speech +2 (10)
Nikola Tesla and You => Energy Weapons +2 (50)
Pugilism Illustrated => Unarmed +2 (34)
Nikola Tesla and You => Energy Weapons +2 (52)
Lying, Congressional Style => Speech +2 (12)
Lying, Congressional Style => Speech +2 (14)
Nikola Tesla and You => Energy Weapons +2 (54)
Level 13
Science +23 (59)
Lady Killer/Black Widow
Bobblehead (Speech)
Bobblehead (Sneak)
Bobblehead (Science)
Bobblehead (Melee Weapons)
Bobblehead (Explosives)
Bobblehead (Energy Weapons)
Bobblehead (Barter)
Bobblehead (Charisma)
Level 14
Energy Weapons +16 (90), Unarmed +6 (40), Science +1 (70)
Cyborg
Level 15
Energy Weapons +10 (100), Explosives +13 (49)
Lawbringer
Level 16
Explosives +1 (50), Science +22 (92)
Tag! (Unarmed)
Level 17
Unarmed +15 (70), Science +8 (100)
Better Criticals
Level 18
Unarmed +19 (89), Speech +4 (30)
Cannibal
Level 19
Sneak +10 (50), Unarmed +11 (100), Melee Weapons +2 (36)
Night Person