Strength
3
 
Perception
6
 
Endurance
5
 
Charisma
4
 
Intelligence
8
 
Agility
7
 
Luck
7
 
Action Points
79
 
Carry Weight
180
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
1.5
 
Skill Points
18
 
Barter
14
 
Big Guns
16
 
Energy Weapons
33
 
Explosives
18
 
Lockpick
18
 
Medicine
37
 
Melee Weapons
12
 
Repair
22
 
Science
37
 
Small Guns
20
 
Sneak
20
 
Speech
14
 
Unarmed
16
 
Level 1
ST 3 PE 6 EN 5 CH 4 IN 8 AG 7 LK 7
Energy Weapons, Science, and Medicine
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