Strength
6
 
Perception
8
 
Endurance
6
 
Charisma
6
 
Intelligence
10
 
Agility
9
 
Luck
6
 
Action Points
83
 
Carry Weight
210
 
Critical Chance
6%
 
Dmg Resist
8%
 
Hit Points
290
 
Melee Damage
3.0
 
Skill Points
23
 
Barter
27
 
Big Guns
29
 
Energy Weapons
54
 
Explosives
54
 
Lockpick
80
 
Medicine
35
 
Melee Weapons
50
 
Repair
72
 
Science
44
 
Small Guns
81
 
Sneak
33
 
Speech
27
 
Unarmed
27
 
Ant Sight
Auto Expert
Barkskin
Booster Shot
Comprehension
Covert Ops
Dream Crusher
Educated
Hematophage
Intense Training (3)
Pitt Fighter
Power Armor Training
Rad Regeneration
Swift Learner (2)
Wired Reflexes
Level 1
ST 5 PE 5 EN 5 CH 5 IN 9 AG 6 LK 5
Small Guns, Repair, Lockpick
Bobblehead (Medicine)
Bobblehead (Intelligence)
Level 2
Small Guns +8 (40), Lockpick +6 (36), Repair +6 (46)
Swift Learner
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Energy Weapons)
Bobblehead (Small Guns)
Bobblehead (Repair)
Bobblehead (Sneak)
Bobblehead (Lockpick)
Bobblehead (Science)
Bobblehead (Speech)
Bobblehead (Melee Weapons)
Bobblehead (Explosives)
Bobblehead (Big Guns)
Bobblehead (Unarmed)
Power Armor Training
Ant Sight
Auto Expert
Barkskin
Booster Shot
Covert Ops
Dream Crusher
Hematophage
Pitt Fighter
Rad Regeneration
Wired Reflexes
Level 3
Small Guns +10 (65), Lockpick +6 (59), Repair +4 (60)
Swift Learner
Level 4
Small Guns +5 (70), Lockpick +9 (68), Repair +6 (66)
Educated
Level 5
Small Guns +7 (77), Lockpick +10 (78), Repair +6 (72)
Comprehension
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (29)
Big Book of Science => Science +2 (40)
Big Book of Science => Science +2 (42)
Big Book of Science => Science +2 (44)
Level 6
Melee Weapons +23 (50)
Intense Training (AG)
Level 7
Energy Weapons +23 (52)
Intense Training (AG)
Level 8
Explosives +23 (54)
Intense Training (PE)
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