Strength
5
 
Perception
6
 
Endurance
7
 
Charisma
1
 
Intelligence
10
 
Agility
10
 
Luck
1
 
Action Points
85
 
Carry Weight
200
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
5
 
Big Guns
17
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
40
 
Medicine
23
 
Melee Weapons
13
 
Repair
28
 
Science
23
 
Small Guns
53
 
Sneak
23
 
Speech
20
 
Unarmed
17
 
Gun Nut
Level 1
ST 5 PE 6 EN 7 CH 1 IN 10 AG 10 LK 1
Lockpick, Small Guns, and Speech
Level 2
Small Guns +10 (53), Lockpick +10 (40)
Gun Nut
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