Strength
5
 
Perception
7
 
Endurance
6
 
Charisma
5
 
Intelligence
7
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.5
 
Skill Points
17
 
Barter
15
 
Big Guns
17
 
Energy Weapons
19
 
Explosives
34
 
Lockpick
19
 
Medicine
34
 
Melee Weapons
15
 
Repair
19
 
Science
34
 
Small Guns
15
 
Sneak
15
 
Speech
15
 
Unarmed
17
 
Level 1
ST 5 PE 7 EN 6 CH 5 IN 7 AG 5 LK 5
Explosives, Science, and Medicine
Greenwado, over 14 years ago:
This is a starter class you would make to play as
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