Strength
8
 
Perception
9
 
Endurance
6
 
Charisma
4
 
Intelligence
9
 
Agility
3
 
Luck
1
 
Action Points
71
 
Carry Weight
230
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
4.0
 
Skill Points
19
 
Barter
11
 
Big Guns
15
 
Energy Weapons
36
 
Explosives
21
 
Lockpick
36
 
Medicine
21
 
Melee Weapons
19
 
Repair
21
 
Science
36
 
Small Guns
9
 
Sneak
9
 
Speech
11
 
Unarmed
15
 
Level 1
ST 8 PE 9 EN 6 CH 4 IN 9 AG 3 LK 1
Energy Weapons, Science, and Lockpick
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