Strength
5
 
Perception
7
 
Endurance
5
 
Charisma
4
 
Intelligence
7
 
Agility
6
 
Luck
8
 
Action Points
77
 
Carry Weight
200
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
14
 
Big Guns
16
 
Energy Weapons
20
 
Explosives
25
 
Lockpick
70
 
Medicine
37
 
Melee Weapons
16
 
Repair
50
 
Science
25
 
Small Guns
20
 
Sneak
35
 
Speech
14
 
Unarmed
16
 
Comprehension
Educated
Intense Training (2)
Level 1
ST 5 PE 6 EN 5 CH 4 IN 7 AG 5 LK 8
Sneak, Repair, Lockpick
Bobblehead (Medicine)
Level 2
Small Guns +2 (18), Repair +5 (40), Explosives +5 (25), Science +5 (25)
Intense Training (PE)
Level 3
Lockpick +15 (50), Sneak +2 (35)
Intense Training (AG)
Level 4
Repair +10 (50), Medicine +7 (37)
Educated
Level 5
Lockpick +20 (70)
Comprehension
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