Strength
10
 
Perception
7
 
Endurance
8
 
Charisma
5
 
Intelligence
6
 
Agility
9
 
Luck
2
 
Action Points
108
 
Carry Weight
300
 
Critical Chance
7%
 
Dmg Resist
25%
 
Hit Points
450
 
Melee Damage
5.0
 
Skill Points
19
 
Barter
13
 
Big Guns
100
 
Energy Weapons
90
 
Explosives
27
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
23
 
Repair
80
 
Science
100
 
Small Guns
100
 
Sneak
32
 
Speech
26
 
Unarmed
19
 
Action Boy/Girl
Ant Sight
Barkskin
Bloody Mess
Commando
Covert Ops
Cyborg
Educated
Finesse
Grim Reaper's Sprint
Gun Nut (2)
Hematophage
Here and Now
Intense Training (2)
Power Armor Training
Size Matters (2)
Sniper
Strong Back
Swift Learner
Tag!
Toughness
Wired Reflexes
Level 1
ST 8 PE 5 EN 8 CH 5 IN 6 AG 7 LK 1
Small Guns, Repair, Lockpick
Bobblehead (Medicine)
Ant Sight
Covert Ops
Power Armor Training
Barkskin
Wired Reflexes
Hematophage
Bobblehead (Strength)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Speech)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Perception)
Bobblehead (Sneak)
Level 2
Small Guns +3 (55), Energy Weapons +3 (30), Lockpick +1 (46), Sneak +1 (30), Repair +5 (50), Science +2 (30), Big Guns +1 (30)
Gun Nut
Level 3
Science +16 (46)
Gun Nut
Level 4
Energy Weapons +5 (35), Speech +1 (24), Repair +5 (60), Big Guns +5 (35)
Intense Training (ST)
Level 5
Small Guns +5 (65), Lockpick +4 (50), Science +4 (50), Medicine +3 (28)
Educated
Level 6
Energy Weapons +9 (44), Big Guns +9 (44), Medicine +1 (29)
Intense Training (AG)
Level 7
Small Guns +3 (70), Energy Weapons +8 (52), Big Guns +8 (52)
Bloody Mess
Level 8
Small Guns +2 (72), Energy Weapons +8 (60), Big Guns +8 (60), Medicine +1 (30)
Commando
Level 9
Speech +1 (25), Medicine +18 (48)
Swift Learner
Level 10
Energy Weapons +8 (68), Speech +1 (26), Big Guns +8 (83), Medicine +2 (50)
Size Matters
Level 11
Small Guns +3 (75), Energy Weapons +8 (76), Lockpick +3 (53), Science +3 (53), Big Guns +2 (85)
Toughness
Level 12
Lockpick +3 (56), Repair +12 (72), Science +3 (56), Big Guns +1 (86)
Strong Back
Level 13
Small Guns +1 (76), Lockpick +9 (65), Science +9 (65)
Size Matters
Level 14
Small Guns +4 (80), Lockpick +7 (72), Science +7 (72), Medicine +1 (51)
Here and Now
Level 15
Lockpick +8 (80), Science +8 (80), Medicine +3 (54)
Finesse
Level 16
Energy Weapons +3 (89), Repair +8 (80), Medicine +8 (62)
Cyborg
Level 17
Small Guns +4 (84), Energy Weapons +1 (90), Lockpick +4 (84), Medicine +10 (72)
Sniper
Level 18
Small Guns +2 (86), Lockpick +3 (87), Science +6 (86), Medicine +8 (95)
Tag! (Medicine)
Level 19
Science +14 (100), Medicine +5 (100)
Action Boy/Girl
Level 20
Small Guns +14 (100), Lockpick +5 (92)
Grim Reaper's Sprint
Tumblers Today => Lockpick +1 (93)
Tumblers Today => Lockpick +1 (94)
Tumblers Today => Lockpick +1 (95)
Tumblers Today => Lockpick +1 (96)
Tumblers Today => Lockpick +1 (97)
Tumblers Today => Lockpick +1 (98)
Tumblers Today => Lockpick +1 (99)
Tumblers Today => Lockpick +1 (100)
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