Strength
7
 
Perception
3
 
Endurance
4
 
Charisma
7
 
Intelligence
10
 
Agility
6
 
Luck
3
 
Action Points
77
 
Carry Weight
220
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
180
 
Melee Damage
3.5
 
Skill Points
20
 
Barter
18
 
Big Guns
12
 
Energy Weapons
25
 
Explosives
10
 
Lockpick
10
 
Medicine
24
 
Melee Weapons
18
 
Repair
39
 
Science
39
 
Small Guns
16
 
Sneak
16
 
Speech
18
 
Unarmed
12
 
Level 1
ST 7 PE 3 EN 4 CH 7 IN 10 AG 6 LK 3
Energy Weapons, Science, and Repair
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